Transient3292 Posted December 14, 2017 Author Share Posted December 14, 2017 that's always fun, I reinstalled everything not too long ago. I'm also troubleshooting, and I've been installing other mods on this save, testing performance and stuff. I'm also asking myself if it's worth keeping, but I've come to the conclusion it is. It has by far the best balance of tree density and performance. I just want to know if what's causing my problem will ruin my save, or if it's fixable. in my testing I've found that the few vanilla trees I scrap are not affected. also I've found bushes in other places in the commonwealth, but these kinda flash, showing that there are 2 of the same object on exactly the same place. in the description for the latest version he stated that he used a new way to add trees to the game, I would guess that it might have something to do with cells loading, causing both of our problems. Link to comment Share on other sites More sharing options...
twaeq Posted December 14, 2017 Share Posted December 14, 2017 Eh guess im far behind, just been reading that uGridstoLoad= isnt a good edit to do, and editing tree LOD is done through xedit which im not really prepared to sit down and learn. Surely you must be able to at least increase the distance the 2D LOD trees are drawn at without editing them out entirely? Link to comment Share on other sites More sharing options...
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