cypher2012 Posted December 13, 2017 Share Posted December 13, 2017 Hey guys, I'm trying to create barriers for conveyor belts that you can craft in workshop mode. I've had a look at the nif files of the conveyor belts to see what snap points they use. In Nifskope, I've set the BSConnectPoint to what seems to make sense. The recipe is setup. In game, I can see the item in the workshop menu, and it shows up in game. However, it's not highlighted at all, it can't be placed, and it wont even snap to the conveyor belt. I haven't set up collision yet, so maybe this is the issue? I'm wondering if it's the nif that's wrong, or maybe something with the Static object or the recipe? ->BSX->BSConnectPoint::Parents (Named "CPA)" ->Parent:WorkshopConnectPoints ->Name: P-Conveyor-Dif ->Parent:<empty> ->Name: P-WS-Origin->NiNode (Named "WorkshopConnectPoints")->NiNode ->BSTriShape (Plus materials etc) Link to comment Share on other sites More sharing options...
cypher2012 Posted December 13, 2017 Author Share Posted December 13, 2017 Never mind. Was me being a numpty and not saving in the right location. Link to comment Share on other sites More sharing options...
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