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I'm messing around with dialogues for the first time. I am using a talking activator (voice interface) as npc. My problem is that every time my activator finishes a response the dialogue menu won't reappear. I am stuck in the dialogue camera and only see the cursor. Now, I can get the menu to appear by walking backwards until the camera snaps back and then move the mouse to a side to get out of the dialogue.

 

Second problem: Sometimes the phases end too quickly and the NPC starts his next text while still talking to me. Plus the subtitles don't match the voice (they disappear to fast or to slow).

 

I'm switching phases by using the "start screne" option.

 

 

 

Edited by Crosstieger
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