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Posted

So I'm trying to help somebody make a mod that adds a helmet to the game and I went through all of the trouble of converting the FXB files they provided to NIF files and I built the game data to a point where I just need to change the textures and meshes of the objects, but whenever I try to change the mesh the CK crashes. I'm assuming the problem is something wrong with the mesh, but I searched around and haven't been able to find a solution. The only things I can think of is that I either messed something up in NifSkope, or the problem lies in the fact that the mesh contained multiple separate parts in one file. I don't know what to do here. I'm going to attach the nif so if you want to help you can check it out yourself.

Posted

Try this, your original NIF was missing skin instances, but did have skin bone data

Skin bone data is supposed to be a child of a skin instance

Im assuming that is what caused the crash

 

It also had a connect point that appeared to be there for no reason, that is also removed in the NIF I attached

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