Jump to content

Gauntlets act as Weapons


tnu

Recommended Posts

At best, you might be able to script specific gauntlets, or an ability with OBSE to detect the defense of gauntlets worn, and then modify the player's Attack Bonus if no weapon is being used.

I believe AttackBonus doesn't work for hand-to-hand attacks? (The WIKI says so.)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...