RaktoastTheSandwichTopper Posted March 19, 2012 Share Posted March 19, 2012 so i have the job of designing the 3d model for the skaven race (rat men) so im just looking for any tips any one has on making races (ill be using cinema 3d btw unless you suggest something better) Link to comment Share on other sites More sharing options...
Matth85 Posted March 19, 2012 Share Posted March 19, 2012 Eh... Making a race means making a few characters. That itself requires you to be fluid at character cration. If so, the only other tip that can be given is to make a few different body models, and a few head varations, both for male and female. Then make armors that will fit the other armors in the game, and make it easy to make more variations with re-textures. If you wonder how to make characters, I suggest you google, or youtube, it. It is a complicated thing, and requires top notch knowledge of both your 3d package, a sculpting software and a solid understanding of rexturing. For your sculpting software there are: Mudbox - costs.Zbrish - costs.Sculptris - free. Same developer that made Zbrush. I then suggest a more "popular" 3d software, since there are more help to get: Blender - freeMaya - costs3ds max - costs. Max and Maya are the industry standard. Max is better stand-alone, while Maya gets better if you got a few scripters hanging around. Not much more to say. You didn't really ask a question at all. Can't give you tips if I don't know your skills :) Cheers,Matth Link to comment Share on other sites More sharing options...
Jakisthe Posted March 19, 2012 Share Posted March 19, 2012 Max is, handily enough, free if you're a student at a matriculated university, but is somewhere in the area of 5 grand if you're not. Link to comment Share on other sites More sharing options...
trees415 Posted March 19, 2012 Share Posted March 19, 2012 Eh... Making a race means making a few characters. That itself requires you to be fluid at character cration. If so, the only other tip that can be given is to make a few different body models, and a few head varations, both for male and female. Then make armors that will fit the other armors in the game, and make it easy to make more variations with re-textures. If you wonder how to make characters, I suggest you google, or youtube, it. It is a complicated thing, and requires top notch knowledge of both your 3d package, a sculpting software and a solid understanding of rexturing. For your sculpting software there are: Mudbox - costs.Zbrish - costs.Sculptris - free. Same developer that made Zbrush. I then suggest a more "popular" 3d software, since there are more help to get: Blender - freeMaya - costs3ds max - costs. Max and Maya are the industry standard. Max is better stand-alone, while Maya gets better if you got a few scripters hanging around. Not much more to say. You didn't really ask a question at all. Can't give you tips if I don't know your skills :) Cheers,MatthHe's also going to need texturing software like Photoshop as well. However, many of these programs offer free trials and/or discount deals for students, so for a lot of people these programs aren't that far out of reach. However, becoming proficient with them is another matter... Link to comment Share on other sites More sharing options...
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