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[LE] Modifying Properties for Script attached to a quest


hubbawubba

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Hi, this is a follow up question from:

 

https://forums.nexusmods.com/index.php?/topic/6229706-trying-to-find-out-where-a-variable-is-assigned-values/

 

I found the armor array that I wanted and I added a new armor to the list then saved. I tried referencing it within the game and it was none. Then, I tried doing .Length on the array and the new armor was not counted. The array was of size 7. After adding the new armor, it is still size 7. What am I missing?

 

Thanks.

 

Edit: Never mind, I have figured it out. If anyone is interested go ahead and create a new save game.

Edited by hubbawubba
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