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Having mountain mesh not disappear with distance?


ErianDragonborn

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Hi!

 

EDIT: It is solved somehow. I have done two things:
1: add a lod file with the same name as my worldspace

2: completely reload the cell rather than just restarting skyrim

 

I don't know which of the two solved it.

 

 

 

The problem I have is the following:
Mountain meshes kindof slide out of view if you get too far away. They don't instantly disappear. It is more like there is a large bubble around you and you can only see what's inside.

 

I have tried / I think:

1. I think this is a LOD issue, but I am not 100% sure. The terrain goes on indefinately, but mountain ranges disappear.

2. The lighting template has the maximum near, far and clip distance. It can't get larger.

3. I used Skyrim mountain meshes so I'm assuming that they have LOD objects assigned to them. More specifically, they are the DLC2 mountain meshes.

 

I don't really want to generate a full LOD for the worldspace. It seems quite unnessecary since I only want to make the mountains remain visible. I care less about the rest.

Edited by ErianDragonborn
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