HerrBaron Posted March 19, 2012 Share Posted March 19, 2012 I've looked at Game.FindClosestActorFromRef, but this could return the player, or even his horse if it's the closest actor to him. What I'm trying to do is to script the player's current follower into a trigger behind them, which is in a small, enclosed space. The trigger will then move the actionref, be they player or follower, to another location. We have a Game.GetPlayersLastRiddenHorse(); why not the current follower?? Any ideas, here, folks? Thank you in advance!-HB Link to comment Share on other sites More sharing options...
fg109 Posted March 19, 2012 Share Posted March 19, 2012 DialogueFollower quest, Follower reference alias. Link to comment Share on other sites More sharing options...
HerrBaron Posted March 19, 2012 Author Share Posted March 19, 2012 DialogueFollower quest, Follower reference alias. Many thanks; much appreciated! :) -HB Link to comment Share on other sites More sharing options...
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