orangedeal Posted December 18, 2017 Share Posted December 18, 2017 I slowed down the reload speed for all weapons, but sometimes it can return to normal speed after some events (can't say what kind of events), but after entering/exiting the PA it happens always and the only way to fix this is deselect this wp. and select it again.Is there any way to get rid of this bug? Link to comment Share on other sites More sharing options...
orangedeal Posted December 18, 2017 Author Share Posted December 18, 2017 When selecting a grenade in inventory, this glitch also will appear. I tried to change the speed of reload in weapon mods, weapon properties and in NPC/Human Race. Same thing. There is no chance to fix it? What if I change it in the master file? Link to comment Share on other sites More sharing options...
FatsackTony1 Posted December 26, 2017 Share Posted December 26, 2017 Look at the reload speed perk in the agility tree and see how that changes reload speed. That should give you an example of how to do it. Link to comment Share on other sites More sharing options...
orangedeal Posted December 30, 2017 Author Share Posted December 30, 2017 Changing the reload speed doesn't work as intended even in the original game. Entering or exiting the power armor, always resets this parameter, no matter what changed this multiplier, perk or other two things.But selection grenade in the inventory, resets only fReloadSpeed parameter in Object Mod: http://distlinks.net/img/lnk/d71cvc48s.gif I just checked it with the original game. So I had to give it up.Quick Hands perk uses a Magic Effect AbFortifyReloadSpeedMult and alters the reload speed of all weapons and also have power armor bug:http://fallout.wikia.com/wiki/Quick_HandsThe improved reload speed of rank 1 of this perk may stop working under certain circumstances. Getting into or exiting power armor seems to be a potential trigger. It can be remedied by switching/reequipping your current weapon.This is the same as changing the reload speed for the race (WeapReloadSpeedMult). Only PA bug. So far I have stopped on WeapReloadSpeedMult for SuperMutant and Human race, since this is the best I've managed to do. Link to comment Share on other sites More sharing options...
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