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G.E.C.K Scripting help!


mariodog27

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i am new to modding and i need some help. i wanted to know if anyone knows of any tutorials of how to script a terminal to make it say what you want. or description of how to do it. thanks in advance.
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If you mean the title, options, and responses, then there's no scripting needed unless you want it to control something else. If you find one of the default terminals in the terminals list, something like DefaultDeskTerminalBadLoad for example, and drag it into your cell in the render window, then open it up and click Edit Base, you'll see the greeting and all the options currently set to appear on screen. Before changing anything else, change the ID to something starting with your initials or prefix, and when you go to save it make sure you click yes to create a new form, otherwise you'll be changing every instance of that base object everywhere in the the game. You can add new options to the screen by right clicking the options list and selecting new, but if you have more than 8 or 9 showing on the screen at any given time it can cause problems (there's only enough room for 9, and the game automatically adds a back option to submenus, so 8 is the practical limit). For each option you can select a note to be displayed (these get automatically split into pages if they're too long), or another terminal to go to as a submenu, a short text response, conditions, and any script you want to run when the option is selected, this page might help.

 

If you want to change the text that appears at the very top of the terminal screen, then you'll need FOSE to do that, the script is explained here.

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If you mean the title, options, and responses, then there's no scripting needed unless you want it to control something else. If you find one of the default terminals in the terminals list, something like DefaultDeskTerminalBadLoad for example, and drag it into your cell in the render window, then open it up and click Edit Base, you'll see the greeting and all the options currently set to appear on screen. Before changing anything else, change the ID to something starting with your initials or prefix, and when you go to save it make sure you click yes to create a new form, otherwise you'll be changing every instance of that base object everywhere in the the game. You can add new options to the screen by right clicking the options list and selecting new, but if you have more than 8 or 9 showing on the screen at any given time it can cause problems (there's only enough room for 9, and the game automatically adds a back option to submenus, so 8 is the practical limit). For each option you can select a note to be displayed (these get automatically split into pages if they're too long), or another terminal to go to as a submenu, a short text response, conditions, and any script you want to run when the option is selected, this page might help.

 

If you want to change the text that appears at the very top of the terminal screen, then you'll need FOSE to do that, the script is explained here.

 

 

the problem is that i cant figure out how to make the display notes. please help. thanks!

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ahh, in that case, instead of going to the terminals list, go first to the notes list, I think it's under objects or items. Then right click the list of notes and select new. You should be able to make your own notes, select whichever format you want to make, give it an editor ID, save and go back to terminals, your note should not be available in the note menu.
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