diegocamp Posted March 20, 2012 Share Posted March 20, 2012 Hi everyone. I´m new using the creating kit, but i´ve read a lot and seen all the tutorials. I´m having some problems with lighting. The main problem is that when I put some lights, then test them in game and sometimes they go off and on again. The problem seems to appear when I look from a certain direction to the light. I´m using all omnilights cause they are the easiest and less troublesome kind for creating. Anyone knows what may be happening here? Thanks in advance! Link to comment Share on other sites More sharing options...
ACSputnik Posted March 20, 2012 Share Posted March 20, 2012 Hi everyone. I´m new using the creating kit, but i´ve read a lot and seen all the tutorials. I´m having some problems with lighting. The main problem is that when I put some lights, then test them in game and sometimes they go off and on again. The problem seems to appear when I look from a certain direction to the light. I´m using all omnilights cause they are the easiest and less troublesome kind for creating. Anyone knows what may be happening here? Thanks in advance! I am no expert, by far, with the CK but I have run into the same issue as you have. Some of the things I've noticed have helped me with this problem. 1) If you have the Realistic Lighting or Realistic Torches mods, turn those off. I'm not 100% sure how to get it to work with them but I'm going to ask the author for help. 2) Make sure you don't have more than 4 lights overlapping each other (press L to see the light's radius). The CK Tutorial mentioned not being able to render more than 4 shadow omni lights at once 3) Some of my lights were 1/2 in a wall (they were torch lights) so I switched them to half-omni and that helped. 4) Some lights I replaced with "no shadow" casting lights and that fixed the issue. Another thought is that if you have two room in the same X/Y location but different Z locations (such as the first and second floor of a house) you might need to set room markers so that the engine doesn't render the entire location, and thus possibly more than the 4 shadow omni lights limit. Post back if these helped or didn't help you so we can get a community thread for others running into this problem. Link to comment Share on other sites More sharing options...
diegocamp Posted March 20, 2012 Author Share Posted March 20, 2012 Hi everyone. I´m new using the creating kit, but i´ve read a lot and seen all the tutorials. I´m having some problems with lighting. The main problem is that when I put some lights, then test them in game and sometimes they go off and on again. The problem seems to appear when I look from a certain direction to the light. I´m using all omnilights cause they are the easiest and less troublesome kind for creating. Anyone knows what may be happening here? Thanks in advance! I am no expert, by far, with the CK but I have run into the same issue as you have. Some of the things I've noticed have helped me with this problem. 1) If you have the Realistic Lighting or Realistic Torches mods, turn those off. I'm not 100% sure how to get it to work with them but I'm going to ask the author for help. 2) Make sure you don't have more than 4 lights overlapping each other (press L to see the light's radius). The CK Tutorial mentioned not being able to render more than 4 shadow omni lights at once 3) Some of my lights were 1/2 in a wall (they were torch lights) so I switched them to half-omni and that helped. 4) Some lights I replaced with "no shadow" casting lights and that fixed the issue. Another thought is that if you have two room in the same X/Y location but different Z locations (such as the first and second floor of a house) you might need to set room markers so that the engine doesn't render the entire location, and thus possibly more than the 4 shadow omni lights limit. Post back if these helped or didn't help you so we can get a community thread for others running into this problem. Thanks for responding! I´m going to try these methods and will post my answer later!! Link to comment Share on other sites More sharing options...
diegocamp Posted March 21, 2012 Author Share Posted March 21, 2012 Hi, I tried all the possible solutions that you mentioned before, but no luck in any of them... I'm using all NS lights, no more than 2 of them (in several cases) are overlapping and the problem still persists. Is there a limit of how many lights are permited in a map/cell? maybe is a limitation of the engine. Thanks anyway Link to comment Share on other sites More sharing options...
diegocamp Posted March 21, 2012 Author Share Posted March 21, 2012 I've uploaded a video of the problem in the game AND CK. The problem can be seen in the CK also. Lookarishiet Link to comment Share on other sites More sharing options...
ACSputnik Posted March 23, 2012 Share Posted March 23, 2012 hmm. I'm wondering if its just your machine configuration thats showing the lights as going out. Have you tried having someone else load the mod and check out the light? Link to comment Share on other sites More sharing options...
diegocamp Posted March 23, 2012 Author Share Posted March 23, 2012 hmm. I'm wondering if its just your machine configuration thats showing the lights as going out. Have you tried having someone else load the mod and check out the light? Yes, I did. I give the mod to 3 friends and they all have the same problem in game and in the CK. Link to comment Share on other sites More sharing options...
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