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Affects mod request


Skyviper086

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I thought of this cool idea about things affecting your player and not just the drugs and items.

 

Things such as how happy a character is.How clean a character is.and if they're bored. could affect how well the player performs.

 

Being clean could have a charisma boost of a few points,

Being happy or having a high moral can increase perception and give you more action points.

Walking into a well furnished home could have a healing affect.

Sex (if some choose the option) could could affect morale as well.

Cigarettes (if some choose the option) could affect morale and give reduce cost of action points and perhaps calm rattled nerves and improve accuracy.

Listening to music can calm the player down and help them aim better.

Eating a meal whether over an open fire or at an table can heal and increase morale and performance.

 

Just an idea for someone to think about for Fallout4 if they want too.

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