Woverdude Posted March 20, 2012 Share Posted March 20, 2012 I want to create a new Condition that I can use for Entry Points in perks. The Condition that I want to make is GetArmorRating: one that checks the current value of the sArmorRating Game Setting. I could also meet the same goals by making a GetUnarmored condition that determines whether the player is unarmored by whether their Armor Rating is 0 or not. Does anyone know how to make new conditions? If so, could you help me make one? Link to comment Share on other sites More sharing options...
tunaisafish Posted March 21, 2012 Share Posted March 21, 2012 scriptname blahblah extends whatever Conditional float Property ArmourRating auto Conditional You might want to use a full Property definition for this so your get function is called to update the value. Link to comment Share on other sites More sharing options...
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