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Weird texture glitch going on around pelvic area


coolman151020

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That looks like the pelvic glitch that happens when you've got a mismatched body type between an armor and character. For example, I primarily use CBBE for my characters, so most of my armors are set up to be based on the CBBE body via BodySlide. If I download a follower that uses a UNP body mesh, then put the CBBE specific armors on said follower, I get that glitch appearing on the follower. You might also have a visible gap between the body and neck on the character. There's a few options to fix it:

 

1) Use only armors that match a character's body mesh on that character

2) Use armors that cover the pelvis, hence no glitch area to be shown

3) Replace the character's body mesh with one matching the armor you want to use (e.g., copy *body*.nif files from meshes/actors/character/character assets to whatever folder the character uses)

 

Of those, #3 is probably the easiest. You might lose any custom features on the character's mesh, though.

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