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Major acrobatics/sneak attack bug


sam888

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2. I don't know why you don't believe me about me not mistaken a normal attack as a power attack. Here I again assure you that I do not mix up a normal attack with a power attack, in sneak mode. Yes, I can still manually do power attack in sneak mode by holding down mouse button, but, the normal attack in sneak mode are power attack, despite I issued a normal attack.

So the two attacks, the power attack which is triggered by you just clicking the attack button, verses the one where you hold the attack button (and the attack still happens when the button is being pressed down) are exactly the same, both in animation, time it takes to attack, and amount of fatigue lost? Tried it with a heavy weapon? Heavy weapons should make the amount of fatigue lost from a power attack more visible than the fatigue lost from a normal attack.

 

Logically, you should not be able to do the same attack in both conditions while sneaking, (unless your attack button is sticking). That is what makes your situation different from everyone else. The fact that you are always doing a power attack, despite what settings are changed. Which means again, that you are not mentioning something which you have active. A hotkey mod, or anything which changed key bindings may be causing this. Any mod which has scripting may be causing this.

 

Please post your load order, game version, system specs, and the methods you've been using (loading a game, even the autosave which is created when a newgame is made may store some scripting from inactive mods). Also please describe what weapons you've been testing with (cheat yourself some ebony/dwarven weapons if needed), how much fatigue you lose with a normal swing at 49 acorbatics, and how much you lose at 50 acrobatics. Then post how much fatigue you lose from a power attack (holding the button, and keeping it held after the swing) at 49 acrobatics and at 50 acrobatics (same weapon for all).

 

Dunno about their issue, but one would assume that if it was happening there, it would be happening to everyone, and as I can do two different attacks while sneaking, with two seperate amounts of stamina loss, using the same weapon, this isn't the case.

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So the two attacks, the power attack which is triggered by you just clicking the attack button, verses the one where you hold the attack button (and the attack still happens when the button is being pressed down) are exactly the same, both in animation, time it takes to attack, and amount of fatigue lost? Tried it with a heavy weapon? Heavy weapons should make the amount of fatigue lost from a power attack more visible than the fatigue lost from a normal attack.

 

This is exactly the case. I tried with fist, glass claymore, Volendrung, glass dagger, dremora mace, dremora long sword, chillrend, etc.

 

Logically, you should not be able to do the same attack in both conditions while sneaking, (unless your attack button is sticking). That is what makes your situation different from everyone else. The fact that you are always doing a power attack, despite what settings are changed. Which means again, that you are not mentioning something which you have active. A hotkey mod, or anything which changed key bindings may be causing this. Any mod which has scripting may be causing this.

 

Now I see you haven't read my previous posts in this topic. I mentioned the 2 hotkey mods I use are Hov's hotkey and quick wardrobe updated, both can be found on tesnexus.

 

http://www.tesnexus.com/downloads/file.php?id=13443

http://www.tesnexus.com/downloads/file.php?id=10738

 

One mod I did not mention is expanded hotkeys and spell delete. I only used it once, to test if I like it, but I didn't, so I didn't use it anymore. That *may* be the time the scripts in this mod had leftover changes to the game's script. that I cannot find. I never ran Oblivion in OBSE because since EHSD was the only mod that required OBSE, and I didn't use it. However, I still had the plugin esp of EHSD checked, until recently I switched to quick wardrobe updated and Hov's hotkey, then I checked expanded hotkeys and spell delete and ran Oblivion in OBSE.

 

 

 

Game verion 1.2.404 with shivering Isles

Load order see picture in the link below

 

http://img127.imagevenue.com/img.php?image..._122_1107lo.JPG

 

Specs is E6300 and 8800GT 512MB, onboard audio, Windows XP SP2, latest version of DX9c. Resolution 1280x1024 no AA HDR + 16xAF

 

As for the fatigue test, it's not necessary, because I can easily tell the difference by looking at fatigue bar. However I tested anyway just for your curiosity:

Weapons used are Glass long sword (40lb), Glass Claymore (50lb), and Volendrung (60lb), fatigue cost for all 3 weapons are very close if not the same. A "normal swing" and a power attack swing, which is what I'm always doing with 50 acrobatics, is 50 fatigue approx. out of my total 343 fatigue. Then I used console to set my acrobatics to 49, and a normal swing costs 10 fatigue approx, with all 3 weapons; a power attack cost 50 fatigue approx.

 

For all my previous characters I never reached journeyman acrobatics, and never used melee sneak attack, so technically I never experienced this issue before. I think this is what most people's situation is. i.e. never ran into this problem.

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As for the fatigue test, it's not necessary, because I can easily tell the difference by looking at fatigue bar. However I tested anyway just for your curiosity:

Weapons used are Glass long sword (40lb), Glass Claymore (50lb), and Volendrung (60lb), fatigue cost for all 3 weapons are very close if not the same. Normal swing in sneak mode is 10 fatigue approx. A power attack swing, which is what I'm always doing with 50 acrobatics, is 50 approx. out of my total 343 fatigue.

Is that from a new game, or a game which was saved while mods were in effect? Did you do a power attack while at 49 to compare with the normal, and power attack (the one that happens when you hold the attack button) at 50? A 1 hand weapon will be used differently in sneak attack than a 2 hand weapon. Only use the glass longsword.

 

For all my previous characters I never reached journeyman acrobatics, and never used melee sneak attack, so technically I never experienced this issue before. I think this is what most people's situation is. i.e. never ran into this problem.

 

And you did not read my last post. At 57 acrobatics, I have a normal sneak attack, and a power sneak attack. The fatigue difference between them is noticable when using a 1 hand weapon over 30 weight. If this was simply a "people didn't notice it, or didn't care" kinda issue, I would not be able to do this. But I am using 1.1 version of the game, so this may also be part of something caused by the latest patch. And to that, we wwould need a third party to confirm.

 

As it stands, if it really bothers you, you could always mod the amount of fatigue loss from power attacks down.

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As for the fatigue test, it's not necessary, because I can easily tell the difference by looking at fatigue bar. However I tested anyway just for your curiosity:

Weapons used are Glass long sword (40lb), Glass Claymore (50lb), and Volendrung (60lb), fatigue cost for all 3 weapons are very close if not the same. Normal swing in sneak mode is 10 fatigue approx. A power attack swing, which is what I'm always doing with 50 acrobatics, is 50 approx. out of my total 343 fatigue.

Is that from a new game, or a game which was saved while mods were in effect? Did you do a power attack while at 49 to compare with the normal, and power attack (the one that happens when you hold the attack button) at 50? A 1 hand weapon will be used differently in sneak attack than a 2 hand weapon. Only use the glass longsword.

 

I use all 3 weapons under a saved games with all mods loaded first, then a new game. Using the fatigue cost for a normal swing with 49 acrobatics is 10 approx, and 50 approx for a power attack swing in sneak mode. The fatigue cost for a power attack swing with 49 acrobatics is the same as that of 50 acrobatics, be it normal swing or power attack. The fatigue cost of a new character did not differ with the fatigue cost of a level 16 character, give both characters used glass long sword.

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  • 2 years later...
  • 5 months later...

I've been experiencing this bug. I'm using the following mods on the Steam version of Oblivion GOTY:

Kobu's Character Advancement System

Kobu's Jack-of-all-Trades Mod

Kobu's Lighter Backpack

3x Mercantile

Hotkey Casting

 

However, I also tried turning all of those mods off, and the problem persisted. I reset my controls to their defaults, as well, and that didn't solve the problem, either.

 

This is definitely linked to acrobatics, as it was working just fine, and then I hit 50 acrobatics and my sneak attacks started going slower and costing much more fatigue (although it took me a bit to figure out that it was using power attacks since I was at 100% chameleon).

 

Has anyone been able to find a solution to this problem?

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  • 4 weeks later...

I take comfort in that in 99% cases you want to power attack against someone you're sneaking on, at least if you want to kill him as fast as you can.

Power attacks do the same amount of damage as regular attacks while sneaking, actually. It's just a waste of endurance.

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  • 6 months later...

sorry to bump but i have a similar problem, i have never noticed this until now. when my acrobatics is 49 i can continually normal attack at a slightly slower rate in sneak than when im standing and there is a very noticeable difference between sneak normal attack and sneak power attack. However when my acrobatics hits 50 both sneak normal attack and sneak power attack look exactly the same (same speed, same endurance cost, same animation) it wont let me "hold down" the attack button for a power attack as the animation will auto start. i have tried starting a new game with no mods active to see if this still happens and it does. is there a setting that could become corrupted to make this happen. if you need any more info like my system specs (fps not the issue), mods installed, .ini settings ect.

 

Thanks for any help anyone can give

 

Stevo

 

EDIT: just thought i can make a vid and post to youtube if it will help.

Edited by stevohall
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