EmeraldLotus Posted March 21, 2012 Share Posted March 21, 2012 when using nifskope to apply textures to an object i notice that it states the directory that it is in. my question is do i need to assign it to a certain file structure so that it will display right if i choose to upload the mod? i ask this because i have skyrim installed on my D drive and i dont have steam so my directory will be different than most peoples. so if i use the normal structure meshes/weapons/"modfoldername"/"meshname.nif" will it work on other peoples computers or are they going to end up with a weapon with no textures? You have Skyrim, but you do not have Steam - that's enough for me. Good bye pirate. - Z Link to comment Share on other sites More sharing options...
nivea Posted March 21, 2012 Share Posted March 21, 2012 If you keep it the normal structure and not add drives to it, then it will work just fine for everyone. Link to comment Share on other sites More sharing options...
Recommended Posts