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Is there a way to reset navmeshes to default ??? Please Help


Sibastion

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Well if the CK is having trouble deleting them, the only other option AFAIK is to TESVSnip.

 

I'll PM you with my addy if you want me to take a look at it.

OK but I think I figured it out maybe, when I did what you said it doubled and overlapped all navmeshes very laggy, so I deleted all navmeshes inclouding the vanilla ones and then "ignored" then "unignored" and now it seems to be back to normal, just hope I didn't break anything, or I'm just gonna forget about my mod right now and get back to playing but yea pm me you r info maybe you can help with some other stuff if you want.

Do you know how to script ?

Is it possible to assign a custom body mesh to a NPC without changing all others ?

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