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NPCs won't speak!


Hadok

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I managed to do it right in the past, but now every time I make a dialog and I record a silent file or even a voiced file, npcs won't play it. The dialog just skips quickly. The audio files are displayed in the game folder, but npcs don't use it, does anybody know what happens, please?
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I had this issue before. After remaking the entire quest, it fixed it. Might not be something you want to do, but it's an option. Also, another solution is changing the voice file manually. When you open up the NPC dialogue, it displays the filename of that particular voice. Copy and paste that file name onto a working voice .wav file that was recorded previously, or recorded using a .wav recorder (windows sound recorder). Then place the file in your Skyrim / Data / Sound / Voice / (MODNAME) / (npcvoicetype)

 

both solutions are confirmed working by myself.

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