luxor00 Posted March 21, 2012 Posted March 21, 2012 I searched the forum a problem similar to mine and not found.Dummies created some test, I made according to the link: http://www.creationkit.com/Creating_a_Mannequin, but it is not visible, even running so as to not be directed to the north.It has happened to anyone else? Possible solutions?
DeadlyCobraXXX Posted March 21, 2012 Posted March 21, 2012 question.... The area you are putting Mannequins in... does it have a navmesh under it? if not, this could be why. In a recent skyrim patch, mannequins adapted to a navmesh in order to prevent them from dissappearing in previous patches. If they do have a navmesh, i have no idea what the issue is.
luxor00 Posted March 21, 2012 Author Posted March 21, 2012 (edited) Thanks for the reply.Still not got the idea for the navmesh is in order after you have placed all the objects.I'll do some tests adding temporarily. Edited March 21, 2012 by luxor00
luxor00 Posted March 21, 2012 Author Posted March 21, 2012 (edited) Thank you ... works, but still very strange!! The options to enable mannequin to equip armor, does not appear. Any idea or suggestion? Edited March 21, 2012 by luxor00
DeadlyCobraXXX Posted March 22, 2012 Posted March 22, 2012 You're missing one of the main components for the mannequin. It sounds to me like you're missing the activator. You should Google for a tutorial on this or browse the game files for a working one in a player house. Player house in Solitude has a couple. You could look at how they did theirs, or select them as a whole and copy and paste them to your new location. Hope this helps.
Basil_oz Posted March 22, 2012 Posted March 22, 2012 There is a good mannequin tutorial on the Creation Kit site. Go to tutorials/ then head all the way down on the right side menu under Miscellaneous and click Community Tutorials and you will find a link to Creating a mannequin. DeadlyCobraXXX is right in that you haven't applied an activator. In regard to the invisible mannequins I found that until I have linked the mannequin to an activator and trigger it will not appear.
luxor00 Posted March 22, 2012 Author Posted March 22, 2012 (edited) I have the PlayerHouseMannequin, the MannequinActivateTrig and the XMarkerHeading.I'm need more one activator? My mod is: http://skyrim.nexusm...le.php?id=13081 The problem about visibility the generation of navmesh solved the problem. Edited March 22, 2012 by luxor00
Basil_oz Posted March 23, 2012 Posted March 23, 2012 I couldn't get anywhere with your link. You have the three correct elements, you just need to link them correctly. When linking use the "select reference in render window" option as it ensures you have the correct reference (as long as you clicked the correct reference). Watch a video on YouTube showing how to do it. Watching how the three elements are linked will make the process easier to repeat. I see that there are now video tutorial regarding creating mannequins on the Creationkit site now.
luxor00 Posted March 23, 2012 Author Posted March 23, 2012 Thanks, I'll see the video in order to fill the page.Then I say what my mistake is so registered and serve as a future solution.
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