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In-Game Statistics


Korodic

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I haven't pursued it in detail, but so far as I can tell, you can't. That said, I've only looked at it from the point of view of scripting. There maybe some hidden menu or set of objects in the CK that store these that I haven't found. From a script all you can do is mess with existing stats so far as I know. If you could make a new one though, scripting for it would be easy enough.

 

Edit: No checking on this, but I did have an idea. Keep track of it and have it reported in some more creative way lol. An activator somewhere that will tell you in some manner. Either way, you could store it in a global and have it keep track of whatever you're tracking until you figure a new solution. When they download you're updated version, it'll be there for them to see.

 

I was wondering the same thing for a mod I'm working on, this method actually may be more appropriate than even a stat :D

Edited by SinderionsBones
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