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Increased Damage Rating on Bows after 1.5


paloma78

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Anyone seen anything odd with their bow damage after the patch installed. , Is this a new bug? The Damage rating prior to 1.5 was about 42 and has gone up to 117.

The damage on my ebony bow went from 36 to 136; and I've seen other large jumps on other bows, i.e., plain hunting bow jumped up to 66 points damage.

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  • 3 weeks later...

I'm finding the exact same thing, reverted back to 1.4 till a fix comes out..

 

Si

 

There may be a different explanation for this.

 

I have a Daedric Bow that has a rating of 143 and the moment I start wearing my "Fortify Archery Helmet", the rating rises to 205. The helmet increases the damage done with a bow with 43% and if I multiply 143 with 1.43 it turns out to be 204.49. My Daedric Sword has a rating of 106 and when I start wearing my "Fortify One-Handed Gauntlets" the rating is increased to 152. The gauntlets enhance one-handed with 43% as well and 106 times 1.43 is 151.58.

 

Armor ratings seems to work in a similar fashion after the latest patch.

 

I have the "Well fitted" perk which increases the rating for heavy armor with 25% if you wear armor, helmet, gauntlets and boots of the "heavy armor type" at the same time. If I drop one of those, let's say the helmet, the armor rating of the items I'm still wearing decrease with 25%. Curiously enough the armor rating of the shield decreases with 25% as well.

 

- Armor 473 ---> 378

- Helmet 233 ---> 186

- Gauntlets 215 --> 172

- Boots 215 ---> 172

- Shield 138 ---> 110

 

If you do the math, you'll see that the drop in ratings is 25%.

 

My guess is that they started to incorporate the effects of additional enhancements in the actual rating number for weapons and armor.

 

Bioy

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