Hoetann Posted December 27, 2017 Share Posted December 27, 2017 Hey all, I recently got into modding and I created my first mod ever and uploaded it to Nexus. (Mod can be found here: https://www.nexusmods.com/fallout4/mods/28698/) What the mod does is allow the player to craft 2 different types of Pre-War Grass in the Workshop. The models are all vanilla and from the base game. All I did to create the mod was duplicate the Ashtray workshop item and change the object from Ashtray to PreWarGrassClump01. And etc for the second type of grass. Although, a user has spotted out that NPCs can't walk over it and detect it as an obstacle. I tested this myself and companions and NPCs won't walk over the grass, and keep saying that it's "unreachable". How do I fix this? Thanks in advance :) Link to comment Share on other sites More sharing options...
MissingMeshTV Posted December 27, 2017 Share Posted December 27, 2017 Are these items navmeshed? Was the navmesh finalized? Link to comment Share on other sites More sharing options...
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