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How to put my modded house in game?


Ydril

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I changed the walls on my Riften house .. how do I implement my new riften house in game?

 

What I did was:
- Duplicated RiftenHoneyside

- Changed walls, floors, and some other stuff

 

I can't see it in game.

 

What I tried:

- zipped the .esp file

- loaded it on Nexus

 

This is actually already the second time I modded Honeyside. The first time I did it though, I did not duplicate RiftenHoneyside. Maybe duplicating it was what messed it up? :(

Edited by Ydril
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Hi,

 

Your duplicated Honeyside is considered as a separate location by the game and entirely different from the original Honeyside, and the doors of the duplicate are not linked to Riften. It's better to not duplicate in this case.

To see your mod in game, don't forget to activate it's .esp via a mod manager or the mod menu of the game.

Hope it help you.

 

Best regards

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Hi,

 

Your duplicated Honeyside is considered as a separate location by the game and entirely different from the original Honeyside, and the doors of the duplicate are not linked to Riften. It's better to not duplicate in this case.

To see your mod in game, don't forget to activate it's .esp via a mod manager or the mod menu of the game.

Hope it help you.

 

Best regards

 

Hi, thank you for the enlightenment. I am very new to the creation kit. Can I still place what I made in Riften and replace Honeyside? I'm trying to search how but I can't seem to trigger the right keywords to search Google.

 

Thank you.

Edited by Ydril
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the door(s) outside have a warp/port function, same inside, the only thing you have to do is link the outside door(s) to your new cell(home) and the same thing from inside

 

click on the original door, a new window pop up under 1 of the tabs is the warp function, disable the 1 on the original, (it will remove the yellow marker(is a port marker)

the click again on the same door and connect it to your new cell( depending on wat you use (door/ladder ect) do the same thing from inside to outside

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