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ground/ invetroy object of armor.


magnemoe

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How do I make an ground/ inventory object of armor?

Understood that I should find an similar ground object and replace the NiTriShape with my own object.

 

Tried this with an maid headdress. export as obj en imported to 3d studio again too get rid of bones and everything. rotated and put on ground.

Export as nif, copy it's NiTriShapes under BSFadeNode and removed the original NiTriShapes, however the CK crashes then I tries to use the mesh.

 

Any idea that I'm doing wrong? Or does it exist and guides for this?

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