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Mod Load order help please!


NETZ2121

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So i can play my game for about an hour and then it just crashes there is no stuttering up to the crash ethier. it just crashes and frreezes. Any idea to help me would be awsome thanks.


Also I used this doc to guide me with downloading the mods maybe it will help you guys determine the problem. https://docs.google....daD5YHXD7k/edit


This is my load order


0 0 FalloutNV.esm

1 1 DeadMoney.esm

2 2 HonestHearts.esm

3 3 OldWorldBlues.esm

4 4 LonesomeRoad.esm

5 5 GunRunnersArsenal.esm

6 6 ClassicPack.esm

7 7 MercenaryPack.esm

8 8 TribalPack.esm

9 9 CaravanPack.esm

10 a YUP - Base Game + All DLC.esm

11 b NVInteriors_Core.esm

12 c Better New Vegas.esm

13 d Interior Lighting Overhaul - Core.esm

14 e FreesideOpen.esm

15 f ELECTRO-CITY - CompletedWorkorders.esm

16 10 NVInteriors_ComboEdition.esm

17 11 FCOMaster.esm

18 12 FINAL Seachlight Airport NCR.esm

19 13 DFB - Random Encounters.esm

20 14 ELECTRO-CITY - Highways and Byways.esm

21 15 Interior Lighting Overhaul - L38PS.esm

22 16 NevadaSkies.esm

23 17 YUP - NPC Fixes (Base Game + All DLC).esp

24 18 EnhancedGrass.esp

25 19 Level100PerkPerLevel.esp

26 1a Vurt's WFO.esp

27 1b Uncut Wasteland.esp

28 1c FCO - NPC Changes.esp

29 1d outsidebets.esp

30 1e FreesideOpenPatch.esp

31 1f Companion Sandbox Mode3.esp

32 20 Improved Ballistics Effects V2.esp

33 21 Burning CampFire.esp

34 22 EVE FNV - ALL DLC.esp

35 23 vault22FloralOverhaul.esp

36 24 WeaponModsExpanded.esp

37 25 ZK13 - Return of the Eyebots.esp

38 26 NewVegasExtendedMapMarkers.esp

39 27 NCRTrooperOverhaul.esp

40 28 JustAnArmorPack_NV.esp

41 29 JustAnArmorPack_WithCheatBox.esp

42 2a TheLozza's_Gasmasks_V2.esp

43 2b CAGE 1.9.3.2.esp

44 2c Centered 3rd Person Camera.esp

45 2d Centered 3rd Person Camera - Unraised.esp

46 2e GrenadeKey - DLCs.esp

47 2f ILO - YUP Patch.esp

48 30 Better Burned Man.esp

49 31 dD - Enhanced Blood Main NV.esp

50 32 MiscItemIconsNV.esp

51 33 Bullet Impact Increased LOD.esp

52 34 Cloth Impacts - Decal and Effects.esp

53 35 HighGrass.esp

54 36 populatedcasino.esp

55 37 Conelrad 640-1240.esp

56 38 Clarity.esp

57 39 FCO - OHSB NPC Edits.esp

FCO - Russell.esp

58 3a F4Quickloot.esp

59 3b NoBlurMenus2.esp

60 3c The Mod Configuration Menu.esp

61 3d Interior Lighting Overhaul - Ultimate Edition.esp

62 3e ILO - GS Shack.esp

63 3f ILO - NVInteriors Project.esp

NevadaSkies - TTW Edition.esp

64 40 NevadaSkies - Ultimate DLC Edition.esp

NevadaSkies - Basic Edition.esp


Thanks!

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Are you running Win10? Did you get the "Fall Creator's Update" (FCU)? Do you have "New Vegas Stutter Remover" (NVSR) installed? If all three are "true", then please see the 'Issue: Recent (post-Win10 FCU) CTDs after 10-20 minutes of play' (and other "heap size") entries in the 'Solutions to Performance problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

The FCU update was released in mid-November 2017, so a "brand new" system probably did not come with it installed. However, the default configuration is usually to have OS updates automatically installed. (Those usually start being distributed on the second Tuesday of each month, but may take a week or more to get to everyone.) See the MS "Get the Windows 10 Fall Creators Update" article for how to check your version release and manually pull down the update if necessary. It is important to keep your OS always "up to date" to prevent malware infections.

Otherwise, please see the 'Solutions to "Crash To Desktop" (CTD) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

If you can play for an hour, it is unlikely to be a mod order conflict. Regardless, all of the following may not apply to your specific situation, but are worth repeating anyway.

* Be aware that one error may mask a number of other errors, which will not appear until those masking them have been resolved. Building a stable game consists of resolving each problem individually until none remain, and then realizing that every change you make thereafter (including updates to mods already installed) run the risk of introducing new problems. Be prepared to revert to a previous save if you do so.

* Are you using the 4GB Patcher? If not, please see the 'Maximizing use of memory' section of the wiki "FNV General Mod Use Advice" article.

* If you are using the full 4GB of memory, most likely your CTD problem is the default "heap size" is too small. Please see the 'Solutions to "Crash To Desktop" (CTD) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

* Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message.

* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than both of the plugins they are designed to make compatible. ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders. Getting the "load order" incorrect will cause "Missing Master" errors as well.

* Don't install compatibility patches for mods you do not have installed/active (e.g. get rid of any "TTW" patches if you aren't running TTW).

* Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version.

* Do not use an "Auto-purge" mod for game play. (That was old advice from before we knew better.) They are designed for debugging by mod creator's only, according to the author of the JIP extensions to NVSE. See the 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu', "Cause-2", "Solution-3" entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide for the game settings that do the same job.

-Dubious-

Edited by dubiousintent
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Use LOOT if you haven't already. You have all 3 Nevad Skies option enabled when you only are supposed to use one. Make sure your patches are below their master in the load order for example, ILO - YUP Patch.esp should be below nterior Lighting Overhaul - Ultimate Edition.esp

NevadaSkies - TTW Edition.esp

NevadaSkies - Ultimate DLC Edition.esp
NevadaSkies - Basic Edition.esp
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