LordBamajab Posted December 28, 2017 Share Posted December 28, 2017 Crashing upon starting the game and getting to Main Menu through both Steam EXE and NVSE EXE I think it may be because I have too many plugins but I decided I would get someone else's opinions on the matter. Here is my Load Order 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b JIP Selective-Fire.esm 12 c Interior Lighting Overhaul - Core.esm 13 d NVInteriors_Core.esm 14 e IWR.esm 15 f FCOMaster.esm 16 10 Factions Reloaded - Merge.esm 17 11 NVInteriors_ComboEdition_AWOP.esm 18 12 Interior Lighting Overhaul - L38PS.esm 19 13 AWorldOfPain(Preview).esm 20 14 Momod.esm 21 15 DFB - Random Encounters.esm 22 16 More Perks.esm 23 17 More Perks for Dead Money.esm 24 18 SaxxonsQuestPack.esm 25 19 HonestHearts2.esp 26 1a RustTownV1Master.esm 27 1b CoitoErgoSum.esm 28 1c domecity.esm 29 1d Niner.esm 30 1e The New Bison Steve Hotel.esm 31 1f NVR-Strip.esm 32 20 AWOPDeadMoney.esm 33 21 NVWillow.esp 34 22 Stalker Weapons Pack.esm 35 23 Project Nevada - Core.esm 36 24 Project Nevada - Equipment.esm 37 25 Caliber.esm 38 26 CaliberXhonesthearts.esm 39 27 CaliberXgunrunners.esm 40 28 Project Nevada - Rebalance.esp 41 29 Project Nevada - Cyberware.esp 42 2a More Perks for Honest Hearts.esm 43 2b Advanced Recon Tech.esm 44 2c SomeguySeries.esm 45 2d Lone Gunman's Tools of Trade.esm 46 2e More Traits.esm 47 2f Companion Core.esm 48 30 NevadaSkies.esm 49 31 RobCo Certified.esm 50 32 More Perks for Old World Blues.esm 51 33 Weapons.of.the.New.Millenia.esm 52 34 Project Nevada - Extra Options.esm 53 35 D.E.I.M.O.S..esm 54 36 Inventory Access.esm 55 37 Ambient Temperature.esm 56 38 SpeedyResources.esm 57 39 Decrucifixion.esm 58 3a NVR - Extra Actions Lib.esm 59 3b YUP - NPC Fixes (Base Game + All DLC).esp 60 3c Mission Mojave - Ultimate Edition.esp 61 3d FCO - NPC Changes.esp 62 3e A Better Veronica.esp 63 3f The Mod Configuration Menu.esp 64 40 NevadaSkies - Pitch Black Nights.esp 65 41 Project Nevada - Rebalance Complete.esp 66 42 ILO - NVWillow.esp 67 43 NVR-Version_10.esp 68 44 Vurt's WFO.esp 69 45 Loot Vehicles.esp 70 46 Project Nevada - All DLC.esp 71 47 RustTownAdditions3.esp 72 48 ILO - Rust Town 2.esp 73 49 ILO - URWLNV Ultimate Edition Patch.esp 74 4a ILO - Nevada Skies Patch.esp 75 4b More Perks for Dead Money Update.esp 76 4c More Perks for Old World Blues Update.esp 77 4d Project Nevada - Rebalance Uncapped Max Level.esp 78 4e Weapons.of.the.New.Millenia.Leveled.Lists.esp 79 4f Project Nevada - Cyberware Additions.esp 80 50 Advanced Recon Tech.esp 81 51 FlashlightNVSE.esp 82 52 ILO - PipBoy Light.esp 83 53 RobCo Certified Friendly Hit Fixer.esp 84 54 MiscItemIconsNV.esp 85 55 YUP - Hunting Rifle texture patch.esp 86 56 FCO - GlowingOne.esp 87 57 FCO - Beyond Boulder Dome.esp 88 58 FCO - Saxons Quest Collection.esp 89 59 FCO - The New Bison Steve.esp 90 5a FCO - Niner.esp 91 5b FCO - Willow.esp 92 5c PerkEveryLevel.esp 93 5d pipboy2500_edisleado.esp 94 5e Jump Fall Fixer.esp 95 5f KillableKids.esp 96 60 CASM with MCM.esp 97 61 61Flavors.esp 98 62 NVR-NPCs.esp 99 63 001 Project Weaponry.esp100 64 EVE FNV - ALL DLC.esp101 65 JSawyer Ultimate.esp102 66 dD - Enhanced Blood Main NV.esp103 67 AWOPCaliberXAmmoPatch.esp104 68 Momodlorefriendly.esp105 69 More Perks Update.esp106 6a vault22FloralOverhaul.esp107 6b delilah.esp108 6c MMUE-CP-EVE.esp109 6d WeaponModsExpanded.esp110 6e WMX-DLCMerged.esp111 6f christinecos.esp112 70 WMX-ArenovalisTextures.esp113 71 FCO - Delilah.esp114 72 AWOP-MoMod.esp115 73 HelplessFalling.esp116 74 populatedcasino.esp117 75 31 New Food Items.esp118 76 Goodsprings Reborn.esp119 77 TheInheritance.esp120 78 NewVegasUncut 123457 Merged.esp121 79 MMUE-CP-WMX.esp122 7a WMX-EVE-AllDLCMerged.esp123 7b MMUE-CP-AWOP+NVInteriors.esp124 7c Unique skill Magazines.esp125 7d ILO - YUP Patch.esp126 7e Weapons.of.the.New.Millenia.Store.esp127 7f 1nivVSLArmors.esp128 80 Russell.esp129 81 lexx_brahmin-betsy.esp130 82 IWR - Rebuilt.esp131 83 EMR-StealthSuitMkII.esp132 84 HonestHearts2b.esp133 85 The Storyteller.esp134 86 More Traits Update.esp135 87 More Perks for Honest Hearts Update.esp136 88 AWOPDeadMoneyVendorPatch.esp137 89 UnlimitedCompanions.esp138 8a MCL_Weapon_Pack.esp139 8b enclaveradio.esp140 8c Conelrad 640-1240.esp141 8d MMUE-CP-ILO.esp142 8e NCR Rearmament v1.5 (Lore).esp143 8f Advanced Recon Gear.esp144 90 Advanced Recon Gear - Project Nevada.esp145 91 FCO - Russell.esp146 92 Powered Power Armor.esp147 93 Ambient Temperature - PPA.esp148 94 AWOP - Russell.esp149 95 Couriers Blunder + Rifle.esp150 96 RealSmokes.esp151 97 AutumnLeaves.esp152 98 Decrucifixion.esp153 99 Near Death.esp154 9a NukaCola-Ojo.esp155 9b SWP40Pistols.esp156 9c WMX-ModernWeapons.esp157 9d WMX-POPMerged.esp158 9e MonsterModLorefriendlyDLC.esp159 9f Roberts_NewVegas.esp160 a0 FCO - Roberts Patch.esp161 a1 FCO - OHSB NPC Edits.esp162 a2 JSawyer Ultimate - GRA Merged.esp163 a3 Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp164 a4 AWOP-FCO3.esp165 a5 Area 51 - Project Roswell.esp166 a6 Decrucifixion - More Victims.esp167 a7 TGsArmorCollectionVegas.esp168 a8 Cheaper Repair Vendors 100%.esp169 a9 NV_STTraitsandPerks - NVSE.esp170 aa NV_STTraitsandPerks.esp171 ab NV_STTraitsandPerks_Crunch - NVSE.esp172 ac Crossbow.esp173 ad NV_STTraitsandPerks_Crunch.esp174 ae Sunglasses Shipment.esp175 af josexysleepwear.esp176 b0 MMUE-CP-PNALLDLC.esp177 b1 SWP40 Patch 01.esp178 b2 NVR - Lock Bombing.esp179 b3 NVR - Lock Kicking.esp180 b4 Better Casinos.esp181 b5 NVR - Trapper Time.esp182 b6 Interior Lighting Overhaul - Ultimate Edition.esp183 b7 ILO - A World of Pain.esp184 b8 ILO - D.E.I.M.O.S.esp185 b9 ILO - GS Shack.esp186 ba ILO - NVInteriors Project - AWOP.esp187 bb NevadaSkies - Ultimate DLC Edition.esp188 bc FNVEDITPATCH.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted December 28, 2017 Share Posted December 28, 2017 Definitely "too many plugins". The plugin cap is anywhere between 130-140, depending upon your system and mod mix. Prioritize your mod selections, reduce the number until you get a stable game, then please see the wiki "Merged Plugin Guidelines for Personal Use" article on how you can create "merge plugin files" to combine some mods together in order to still keep under your plugin cap. Did you install Steam to it's default location? If so, please see the wiki "Installing Games on Windows Vista+" article for why the original default Steam behavior of installing games to the "C:\Program Files" folder tree was bad (they learned better, and don't do that any more); and why "disabling UAC and running as Administrator" is NOT sufficient, with instructions how to move it. This is the single most important thing you can do to fix and protect yourself against problems in the future. As much of a PITA as that is, it's never going to be any easier than now. Please see the 'Restoring to "Vanilla"' section of the wiki "FNV General Mod Use Advice" article as well. In fact, reading that entire article is recommended.If you did move Steam out of the default location, then likely any access privilege problem is one of "File and Folder permissions" on the parent "root" folder under which you installed the games. If this is not set correctly to allow at least "System", "Administrators", and "Users" to have "Full Control" then you can't overwrite other files or make changes. You then need to enable the "Properties | Security | Advanced | Change Permissions" setting of the parent folder to enable the box: "Replace all child object permissions with inheritable permissions from this object", so those changes get applied to the existing files and sub-folders.All of the following may not apply to your specific situation, but are worth repeating anyway.* Be aware that one error may mask a number of other errors, which will not appear until those masking them have been resolved. Building a stable game consists of resolving each problem individually until none remain, and then realizing that every change you make thereafter (including updates to mods already installed) run the risk of introducing new problems. Be prepared to revert to a previous save if you do so.* Are you running Win10? Did you get the "Fall Creator's Update" (FCU)? Do you have "New Vegas Stutter Remover" (NVSR) installed? If all three are "true", then please see the 'Issue: Recent (post-Win10 FCU) CTDs after 10-20 minutes of play' (and other "heap size") entries in the 'Solutions to Performance problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.The FCU update was released in mid-November 2017, so a "brand new" system probably did not come with it installed. However, the default configuration is usually to have OS updates automatically installed. (Those usually start being distributed on the second Tuesday of each month, but may take a week or more to get to everyone.) See the MS "Get the Windows 10 Fall Creators Update" article for how to check your version release and manually pull down the update if necessary. It is important to keep your OS always "up to date" to prevent malware infections.* Are you using the 4GB Patcher? If not, please see the 'Maximizing use of memory' section of the wiki "FNV General Mod Use Advice" article.* If you are using the full 4GB of memory, most likely your CTD problem is the default "heap size" is too small. Please see the 'Solutions to "Crash To Desktop" (CTD) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.* Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message.* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than both of the plugins they are designed to make compatible. ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders. Getting the "load order" incorrect will cause "Missing Master" errors as well.* Don't install compatibility patches for mods you do not have installed/active (e.g. get rid of any "TTW" patches if you aren't running TTW).* Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version.* Do not use an "Auto-purge" mod for game play. (That was old advice from before we knew better.) They are designed for debugging by mod creator's only, according to the author of the JIP extensions to NVSE. See the 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu', "Cause-2", "Solution-3" entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide for the game settings that do the same job.You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. -Dubious- Link to comment Share on other sites More sharing options...
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