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Crashing when adding another location mod


BradenFase

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Been problems with that for a few folks .. so far I have not been able to get around it except by converting esp to esm (which can cause other issues) and some other tweaks. Some mods load fine (4 TDP adds and couple others) some don't (DoV, wheezies, etc) There is a discussion on this over in the beth forums in the CK section, on navmeshes which seems to be the root of the issue. Still trying as have 2 more things to attempt (if have bsa extract info and get ride of it and 1 other change in world reference in mod). So you are not alone on this and seems in general not the mods but something in CK/engine .. guess but others also thinking this.
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