Wolfskin75 Posted December 30, 2017 Share Posted December 30, 2017 (edited) please excuse the title. I was wondering if there was any way to determine if you have conflicts with a mod and bow to go and change those "issues" without giving up the rest of the mod that conflicts with another mod. For instance: I have a "Lydia standalone replacement" that uses a specific hair pack. But I want another hair for general use. Is there a way to turn on the pack just for "her", force the new lydia to use the common or general hair or force the modder to remake the entire mod with the Ks hair? :) (meant to be funny. Please take no offense modders. You work very hard at your craft and i appreciate that) Edited December 30, 2017 by Wolfskin75 Link to comment Share on other sites More sharing options...
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