Grizzly696 Posted March 23, 2012 Posted March 23, 2012 Hey guys, I've just added some new mods and after creating a merged patch I get this error at the end of the patch.esp list. Should I be concerned or is it not really something that will not really effect my in game experience? [Patch.esp] Adding master "FalloutNV.esm"[Patch.esp] Adding master "DeadMoney.esm"[Patch.esp] Adding master "HonestHearts.esm"[Patch.esp] Adding master "OldWorldBlues.esm"[Patch.esp] Adding master "LonesomeRoad.esm"[Patch.esp] Adding master "GunRunnersArsenal.esm"[Patch.esp] Adding master "CaravanPack.esm"[Patch.esp] Adding master "ClassicPack.esm"[Patch.esp] Adding master "MercenaryPack.esm"[Patch.esp] Adding master "TribalPack.esm"[Patch.esp] Adding master "New Vegas Redesigned II.esm"[Patch.esp] Adding master "Project Nevada - Core.esm"[Patch.esp] Adding master "Project Nevada - Equipment.esm"[Patch.esp] Adding master "ELECTRO-CITY - CompletedWorkorders.esm"[Patch.esp] Adding master "Run the Lucky 38.esm"[Patch.esp] Adding master "Project Nevada - Rebalance.esp"[Patch.esp] Adding master "Project Nevada - Cyberware.esp"[Patch.esp] Adding master "Mission Mojave - Ultimate Edition.esp"[Patch.esp] Adding master "MMUE-CP-New Vegas Redesigned.esp"[Patch.esp] Adding master "MMUE-CP-Electrocity.esp"[Patch.esp] Adding master "New Vegas redesigned- Honest Hearts.esp"[Patch.esp] Adding master "Voice dissonance fix.esp"[Patch.esp] Adding master "Wasteland Defense.esp"[Patch.esp] Adding master "NVR- Recommended.esp"[Patch.esp] Adding master "dD - Enhanced Blood Main NV.esp"[Patch.esp] Adding master "dD-Smaller Wounds.esp"[Patch.esp] Adding master "dD-Reduced Ragdoll Force.esp"[Patch.esp] Adding master "dD-Smaller Spatters Realistic.esp"[Patch.esp] Adding master "Improved Sound FX.esp"[Patch.esp] Adding master "Improved Sound FX - DM.esp"[Patch.esp] Adding master "Improved Sound FX - HH.esp"[Patch.esp] Adding master "Improved Sound FX - HH Sharing Fix.esp"[Patch.esp] Adding master "Improved Sound FX - OWB Sharing Fix.esp"[Patch.esp] Adding master "Improved Sound FX - LR Sharing Fix.esp"[Patch.esp] Adding master "Improved Sound FX - Weapon Sharing Fix.esp"[Patch.esp] Adding master "Improved Sound FX - GRA.esp"[Patch.esp] Adding master "CONELRAD 640-1240.esp"[Patch.esp] Adding master "UWHNV-Core.esp"[Patch.esp] Adding master "UWHNV-Addon-FollowerHome.esp"[Patch.esp] Adding master "UWHNV-Addon-GRA.esp"[Patch.esp] Adding master "UWHNV-Addon-DLC.esp"[Patch.esp] Adding master "The Lucky 38 Empire.esp"[Patch.esp] Adding master "Nevada Skies.esp"[Patch.esp] Adding master "Fellout.esp"[Patch.esp] Adding master "Fellout-OWB.esp"[0102EC50] <Error: Could not be resolved>[0102EC51] <Error: Could not be resolved>[0102EC61] <Error: Could not be resolved>[0102EC61] <Error: Could not be resolved>
Deleted2628341User Posted March 23, 2012 Posted March 23, 2012 Chances are some of your mods are conflicting with each other somehow, so FNVEdit is not able to compile them.
rickerhk Posted March 23, 2012 Posted March 23, 2012 <Error: Could not be resolved> on objects and references can cause CTD in game. When you're making a merged patch, this kind of error can occur if you have a compatability patch between two mods, and one of the two mods is the wrong version for the patch.
Grizzly696 Posted March 23, 2012 Author Posted March 23, 2012 thanks guys, I couldn't narrow it down even after disabling mods, and I started getting a problem where Steam was going in a continuous loading cycle so I've decided to repair the game and reapply the mods. Though I do really appreciate the swift responses, thank you very much.
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