SEMMz Posted January 2, 2018 Share Posted January 2, 2018 I have been editing some perks to balance them around my new damage numbers, but I seem to have ran into a problem. On Basher, I don't seem to be crippling limbs with the percent I entered. This is what it looks like. The first condition looks like this: (15% Chance to Cripple While Bashing) S GetRandomPercent NONE <= 100.00 (I first had it as 15.00) Basher02 is: (30%) S GetRandomPercent NONE <= 30.00 (IT was I believe 100.00, that's why I changed the first Rank to 100.00, but still no go. ) But Bashing isn't messing up limbs at all. I am testing it on SuperMutants, hope that doesn't matter. I copied Basher02 to Basher01 , but then I changed it... I think i did something wrong. If you need more about the perk, then please let me know and I'll add more to it. Link to comment Share on other sites More sharing options...
Evangela Posted January 4, 2018 Share Posted January 4, 2018 (edited) First you must determine if there is an issue with the vanilla versions, because it could be that they aren't working as intended, which is making tests for your adjustments to be difficult. The way you doing it now is the correct way as far I'm concerned. Edited January 4, 2018 by Rasikko Link to comment Share on other sites More sharing options...
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