Jump to content

I murdered a Dremora? Help please!


InsaneShadow

Recommended Posts

So I'm semi-roleplaying a Paladin, level 4, and I just got to the top of the sigil tower in the Oblivion gate outside of Kvatch. I've killed everything inside, and there's just one Dremora Churl (the caster who summons scamps) left. All the others in the tower I've killed just fine. However, every time I kill *this* one it says "Your killing has been observed by forces unknown" and I get a Murder.

 

Given that I'm playing a Paladin, and don't want a murder on my sheet, let alone having to deal with the Dark Brotherhood coming to "visit", this is very vexing. There's no one there to see it, and there's no reason I should be considered a murder for killing this guy (he attacks first!).

 

Now, I'm assuming a mod is causing this, so here's my mod list/load order, from OBMM:

 

Oblivion.esm

AWS-Core.esm

HelmetFOV.esm

Oscuro's_Oblivion_Overhaul.esm

xulChorrolHinterland.esp

xulLushWoodlands.esp

xulCloudtopMountains.esp

xulAncientRedwoods.esp

xulTheHeath.esp

xulBeachesOfCyrodiilLostCoast.esp

xulAncientYews.esp

xulPatch_AY_AC.esp

xulStendarrValley.esp

xulArriusCreek.esp

xulRollingHills_EV_withoutWheat.esp

xulImperialIsle.esp

xulColovianHighlands_EV.esp

XulEntiusGorge.esp

ULFallenLeafEverglade.esp

xuldarkforest.esp

DLCHorseArmor.esp

DLCOrrery.esp

DLCFrostcrag.esp

DLCThievesDen.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCSpellTomes.esp

DLCBattlehornCastle.esp

Knights.esp

RavenWearClothing.esp

Unofficial Oblivion Patch.esp

Dude Wheres My Horse.esp

Oscuro's_Oblivion_Overhaul.esp

StealthOverhaul.esp

Kobu's Character Advancement System.esp

HelmetFOV-OBSE.esp

100% Harvest Chance.esp

StockClothingArmor-forExnems.esp

Dungeon Actors Have Torches 1.6 DT.esp

Real Lava 1.3.esp

Thieves Arsenal.esp

Apachii_Goddess_Store.esp

Exterior Actors Have Torches 1.3 DT.esp

TNR ALL RACES FINAL.esp

RealisticForceMedium.esp

Living Economy.esp

RealisticMagicForceMedium.esp

Harvest [Flora].esp

Living Economy - Items.esp

MidasSpells.esp

RealisticFatigue.esp

Dark Dungeons.esp

SupremeMagicka.esp

SM_EnchantStaff.esp

SM_OOO.esp

 

Anyone got any ideas what's causing this? And how to fix it? I'm in a bit of a bind because my savegame is after I've already hit him a few times but before I kill him. Should I just skip killing him, grab the sigil stone, and move? I'm hoping this little problem won't crop up again...

Link to comment
Share on other sites

Anyone got any ideas what's causing this? And how to fix it? I'm in a bit of a bind because my savegame is after I've already hit him a few times but before I kill him. Should I just skip killing him, grab the sigil stone, and move? I'm hoping this little problem won't crop up again...

Yeah, just grab the stone, and leave. This might have been caused by you attacking him first, or because of some disposition issue. If you grab the stone, you should end up outside the gate, and that area getting reset. Should this happen again, you might be able to get away with using console to "stopcombat" with them selected and then "kill" to get rid of them without it counting against you.

Link to comment
Share on other sites

Yeah, strange, I had the same thing happen to me. Not sure what caused it, because it never happened in my unmodded vanilla game. By the time I installed a mod that let me visit the planes of Oblivion again, I had so many mods running I don't know what caused it. Could be an official patch, could be a DLC, or it could be an Unofficial patch.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...