Jump to content

I just cannot get creature scripts to work


YellowJacketXV

Recommended Posts

I will just start out by saying I am not a coder in the slightest but no one else seems to want to make insect-themed mods for some silly reason or another.

 

After converting Sinderion's alchemy house into a full-blown infested hub designed for insects I wanted to make myself "man's best friend" in the form of a 7" tall chaurus reaper follower. It just goes well with the shellbug helm + heavy falmer armor set look. Making some player-friendly bug puppies no bigger than a foot were incredibly easy but I am getting error list after error list the moment I try to make dialogue.

 

I had followed this guy's tutorial from the start to the finest detail and it doesn't work. I assume it's because it's a few years old. I use skyrim.esm, update.esm, and dawnguard.esm when I mod.

 

While working on the dialogue under the follower's scripts. Keeps telling me that I have this error:

 

Starting 1 compile threads for 1 files...
Compiling "ChaurDis"...
(0,0): Unable to find flags file: TESV_Papyrus_Flags.flg
C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\ChaurDis.psc(3,0): Unknown user flag Hidden
No output generated for ChaurDis, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on ChaurDi

 

 

I'm not sure why it's messing up as I went step-for-step on the guide. Thanks for any help.

Link to comment
Share on other sites

Can you put the whole script here?

 

Actually, before you do that, make sure you have the scripts from the base game in skyrim/data/scripts. If not, there's a .rar file with all of them in it skyirm/data. That might be the issue if you're getting an error from line (0,0)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...