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Mods or ini edits causing Skyrim to crash/bug out.


Fretwizard93

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I've modified Skyrim quite a bit in order to get the sort of gameplay experience I want from it, but somewhere along the way I must have changed something in a way

that causes.... issues with the game and engine.

I previously experienced random freezing, but determined these were caused by three different mods conflicting with others: PISE-NPC Tweaks and Potions, Alvor Family Home, Better Villages,

and any sort of camping mod cause my game to freeze, with the only cure being to end the process in Task Manager, if at all. Removed those, game starts fine, sort of wish they worked,

but whatever. Now experiencing three seperate issues:

1 The game has a tendency to crash to the desktop, seemingly at random. I've heard of this problem before, but I thought it was patched out.

2 The AI or scripting seems to stop working on occasion. I could be entering the keep at Helgen at the beginning, and Hadvar doesn't enter behind me, the quest not updating. Or he could not untie my hands, or he will stand, telling me "We have to get moving" or something along those lines.

3 My health doesn't seem to regenerate, but I'm pretty sure that's being caused by Chesko's Frostfall, or another game-altering mod.

Although maybe it should be four problems; at one point, upon entering the keep, everything turned blue, with no textures or geometry, and everyone, including me, fell endlessly. Weird.

 

After a lot of hair-pulling, I think I've narrowed these problems down to either a major mod conflict, or a tweak in the ini files. My hardware could also be contributing to it, but everything is pretty new, and operating under the set parameters. Sort of :wink: .

 

My ini files:

 

 

 

[General]

uGridsToLoad=7

sLanguage=ENGLISH

iNumHWThreads=8

 

uExterior Cell Buffer=72

uInterior Cell Buffer=6

fMasterFilePreLoadMB=200.0000

iPreloadSizeLimit=419430400

bUseThreadedMorpher=1

bUseThreadedParticleSystem=1

bUseThreadedTempEffects=1

bMultiThreadMovement=1

bTrackAllDeaths=1

 

[Display]

fShadowLODMaxStartFade=1500.0

fSpecularLODMaxStartFade=3000.0

fLightLODMaxStartFade=5250.0

iShadowMapResolutionPrimary=4096

bAllowScreenshot=1

fSunShadowUpdateTime=1.0000

fSunUpdateThreshold=0.5000

bShadowsOnGrass=1

bActorSelfShadowing=1

bMTRendering=0

bForcePow2Textures=0

bForce1XShaders=0

bAllow30Shaders=1

bAllow20HairShader=1

bDoTestHDR=0

bDo30VFog=1

bDoTallGrassEffect=1

bDoTexturePass=1

bDoSpecularPass=1

bDoDiffusePass=1

bDoAmbientPass=1

bUseRefractionShader=1

bUse Shaders=1

bUseSunbeams=1

fMipBias=-0.2500

bSimpleLighting=0

fDecalLifetime=52.5000

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=1

bGrassPointLighting=1

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

bInvalidateOlderFiles=1

SInvalidationFile=

 

[Actor]

fVisibleNavmeshMoveDist=12288.0000

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

bForceNPCsUseAmmo=1

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

iMaxMemoryPageSize=12288

iMinMemoryPageSize=12288

 

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

[Trees]

bForceFullDetail=1

bEnableTreeAnimations=1

 

[TerrainManager]

bKeepLowDetailTerrain=0

bDisplayCloudLOD=1

 

[HAVOK]

iNumThreads=8

 

[saveGame]

bAllowProfileTransfer=1

bUseSaveGameHistory=1

 

[Animation]

bMultiThreadBoneUpdate=1

 

[backgroundLoad]

bUseMultiThreadedFaceGen=1

bUseMultiThreadedTrees=1

 

[Decals]

bDecalMultithreaded=1

bForceAllDecals=1

 

[imagespace]

bDoRadialBlur=1

 

 

 

 

and my SkyrimPrefs.ini

 

 

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.000

uExterior Cell Buffer=72

uInterior Cell Buffer=6

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

 

[imagespace]

bDoDepthOfField=0

iRadialBlurLevel=0

 

[Display]

fShadowLODMaxStartFade=1500.0

fSpecularLODMaxStartFade=3000.0

fLightLODMaxStartFade=5250.0

iShadowMapResolutionPrimary=4096

iShadowMapResolutionSecondary=4096

bAllowScreenshot=1

sD3DDevice="ENB"

iTexMipMapSkip=0

bFXAAEnabled=0

fMeshLODLevel2FadeDist=15000000.0000

fMeshLODLevel1FadeDist=14999998.0000

fSpecularLODStartFade=3000.0000

fLightLODStartFade=5250.0000

fTreesMidLODSwitchDist=14999998.0000

iShadowMapResolution=4096

fShadowBiasScale=0.2000

iShadowMaskQuarter=6

iBlurDeferredShadowMask=4

fShadowDistance=12000.0000

iMaxDecalsPerFrame=150

iMaxSkinDecalsPerFrame=38

iAdapter=0

iSize W=1920

iSize H=1080

iMultiSample=8

iMaxAnisotropy=16

iPresentInterval=1

bFull Screen=1

fInteriorShadowDistance=4500.0000

bFloatPointRenderTarget=1

fGamma=1.0000

iShadowFilter=1

fDecalLOD2=1500.0000

fDecalLOD1=750.0000

fShadowLODStartFade=300.0000

iTexMipMapMinimum=6

bTransparencyMultisampling=0

iWaterMultiSamples=8

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bDrawShadows=1

fLeafAnimDampenDistEnd=6900.0000

fLeafAnimDampenDistStart=5400.0000

fMeshLODFadePercentDefault=1.8000

fMeshLODFadeBoundDefault=384.0000

fMeshLODLevel2FadeTreeDistance=3072.0000

fMeshLODLevel1FadeTreeDistance=4266.0000

iScreenShotIndex=0

bShadowMaskZPrepass=0

bMainZPrepass=0

iShadowSplitCount=2

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=1

b30GrassVS=1

fGrassStartFadeDistance=10500.0000

fGrassMaxStartFadeDistance=10500.0000

fGrassMinStartFadeDistance=600.0000

 

[MAIN]

fSkyCellRefFadeDistance=225000.0000

bGamepadEnable=0

bCrosshairEnabled=1

fHUDOpacity=0.2000

bSaveOnPause=0

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

 

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=0

 

[interface]

bDialogueSubtitles=0

bGeneralSubtitles=0

bShowCompass=1

fMouseCursorSpeed=1.0000

 

[Controls]

fMouseHeadingSensitivity=0.0500

fGamepadHeadingSensitivity=1.9000

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=0

 

[Particles]

iMaxDesired=1125

 

[saveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=94881

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

 

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=13500.0000

 

[TerrainManager]

fTreeLoadDistance=112500.0000

fBlockMaximumDistance=375000.0000

fBlockLevel1Distance=105000.0000

fBlockLevel0Distance=52500.0000

fSplitDistanceMult=4.5000

bShowLODInEditor=0

bLandscapeBlend=1

 

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

 

[Water]

iWaterReflectHeight=2048

iWaterReflectWidth=2048

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

 

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=60

 

[Decals]

bDecals=1

bSkinnedDecals=1

uMaxDecals=1500

uMaxSkinDecals=150

uMaxSkinDecalsPerActor=90

 

[LOD]

fLODFadeOutMultActors=22.5000

fLODFadeOutMultItems=22.5000

fLODFadeOutMultObjects=17.5000

fLODFadeOutMultSkyCell=0.5000

 

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=4

 

[blurShaderHDR]

bDoHighDynamicRange=1

 

[blurShader]

bUseBlurShader=0

 

 

 

And these are my Mods, as listed by BOSS:

 

 

 

 

Your masterlist is already at the latest revision (r4059; Mar 23, 2012). No update necessary.

Recognised plugins: 134 Warning messages: 1

Unrecognised plugins: 32 Error messages: 0

Ghosted plugins: 0 Total number of messages: 14

Total number of plugins: 166

 

Plugins sorted by user rules are counted as recognised plugins.

−Script Extender And Script Extender Plugins

 

SKSE Version: 0.1.4.14

 

−Recognised And Re-ordered Plugins

 

Skyrim.esm

Update.esm

More Interactive Items.ESM

Populated Cities NPCListMaster.esm

WARZONES - Civil Unrest.esm

JSwords.esm

vinis_food_and_rest.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

breezehomelightfix.esp

CriticalChargeFix.esp

Magnus20.esp

Shadow Striping Fix.esp

Shrine of Azura LOD Fix.esp

Chesko_Frostfall.esp

enhanceddynamicweathersystemnormal.esp

WATER.esp

WATER - Get Wet.esp

SoS - The Dungeons.esp

SoS - The Wilds.esp

RL - Interior dungeons.esp

RL - Exterior darker nights.esp

Warmer Magic Lights v2.esp

Real Lights - Cities.esp

Weapons and Armor Fixes.esp

Weapons and Armor Fixes - Hacks.esp

StaticMeshImprovementMod.esp

83Willows_101BUGs_HighRes.esp

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Auto Unequip Helmet.esp

Birds.esp

bladesfactionfix.esp

BooksBooksBooks.esp

CarryWeightSpells.esp

Conjuration & Summoning fixes.esp

craftablelockpicks.esp

Crimson Tide - Blood.esp

Lanterns Of Skyrim - Around Cities.esp

Lanterns Of Skyrim - Bridges x2 - OnOff.esp

lt_better_horses.esp

MoreRainWindy33percentLessView.esp

PilgrimsDelight.esp

Portable Campsite Lite.esp

TK_Clutter_Plants.esp

Woodcutter's Wife.esp

Auto Unequip Arrows.esp

Compelling Treasure Maps.esp

Necessary Markers.esp

Bucklers-Complete.esp

Cloaks.esp

daedric_phelm.esp

DaggerCraft.esp

DwemerAutoBlade.esp

Gizmodian Silver Swords.esp

JSwordsDistributionBalancePlugin.esp

Malo_Waffen.esp

Non-playable Armor.esp

Omegared99-Compilation.esp

Omegared99-LvLList-CompOnly.esp

Bash Tag suggestion(s): {{BASH: Relev}}

PISE-Sneak Tweaks Only.esp

PISE-AI Tweaks Only.esp

PISE-Vendor Tweaks Only.esp

PISE-NPC Equipment Tweaks Only.esp

WeaponsOf3E PISE Plugin.esp

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

WiS IV - Dark Rainbow.esp

Note: Use only one esp --- WiS IV - Rainbow mode or Normal mode or Golden Age or Dark Rainbow or Dark Age

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

WiS IV - Double fall damage.esp

WiS IV - Stealth Troubles.esp

WiS IV - Diseases.esp

WiS IV - Perks For NPCs.esp

WiS IV - NPCs Heal & Resurrect.esp

WiS IV - Water Wars.esp

WiS IV - Fix FrostspiderGiant.esp

DeadlyDragons.esp

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

DawnstarBetterDocks.esp

JKJsenhancedhotpools.esp

Ornhamir.esp

Quest_AndTheRealmsOfDaedra.esp

RiftenBetterDocks.esp

SolitudeBetterDocks.esp

WindhelmBetterDocks.esp

Whiterun Ferns.esp

DragonboneWeightRedux(x2).esp

Better Dynamic Snow.esp

CutthroatMerchantsEasy.esp

Deadly Traps.esp

DescaledUniques.esp

DFB - Companion Bow Visible.esp

essentialhorsemen.esp

FasterArrows.esp

GuardDialogue50.esp

guardskillcomments.esp

Helmets - Khajiit Ears Hair.esp

HoodsAndCirclets.esp

Killable Children - Quest Important Protected.esp

LFox Alchemists Have Ingredients Medium.esp

More Dynamic Shadows.esp

moveit.esp

Note: Use only one moveit esp

Usable lantern.esp

posesivecorpses.esp

Reduced Distance NPC Greetings.esp

RemoveAmbientInteriorFog.esp

RevampedExteriorFog.esp

RichMerchants_Less.esp

Bash Tag suggestion(s): {{BASH: Relev}}

Warning: Possible conflict with Vendor-version of Midas Magic in Skyrim, use Reactor-version. (It doesn't)

Skyrim Creatures Alive.esp

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

VariousGuardReplacer.esp

detailed cities.esp

Populated Cities.esp

riverwood gates.esp

dD - Realistic Ragdoll Force - Realistic.esp

Jump85.esp

vinis_food_and_rest.esp

VampireOverhaul.esp

LFox Werewolf Improvements.esp

FluxMOD_DeadThrallEnhanced_v2.esp

markrecall.esp

MidasSkyrim.esp

nighteyetoggle.esp

DeadlySpellImpacts.esp

Permanent Blessing.esp

Realistic crime report radius.esp

Duel - Combat Realism.esp

Killmove +.esp

Smithing Perks Overhaul - Balanced.esp

CombinePotionsAlchemy.esp

DynamicallyIncreasedWalkSpeed.esp

Better Followers - SBP.esp

Note: Delete perktransformeffectscript.pex and transformationsafetyscript.pex in scripts, if exist. (Already Done)

Note: Delete perktransformeffectscript.psc and transformationsafetyscript.psc in scripts/source, if exist (Same)

Requires: Better Followers - Armor Pack, download it on BF page. (Same)

Note: Use only one Better Followers - *.esp (Am)

Better Followers - Dialogue.esp

Better NPC - Marriage Pack.esp

FollowerWander2.esp

RaRe.esp

WiS IV - Races.esp

 

−Unrecognised Plugins

 

Reorder these by hand using your favourite mod ordering utility.

 

hg.esm

LorecraftESM.esm

jrfarm.esp

Falkreath Graveyard.esp

ForestShack.esp

whiterunMarket.esp

Abadonedshack_0.5b.esp

Fjollheimr.esp

EmpoweredMagica.esp

EMAugmentIncrease.esp

EMAppNovNocost.esp

bretontest.esp

EmstaffCraft.esp

Steel Woodcutter's Axe.esp

Riverwood Farm Life.esp

JesterClothesArmored.esp

Lorecraft - 3rdEra.esp

Derrax_Male_Werewolf_ANIMALpenis.esp

Time_of_death_15.esp

TelekinesisImproved.esp

EMWards.esp

vinis_ingredients.esp

HeavierPelts&Hides.esp

UnderTheInfluenceV_1.4.esp

nosalt.esp

Expensive_Carriages_Inns.esp

heimskrshutsup3.esp

Improved Familiars.esp

JewelCraft-NoRename.esp

 

 

 

 

Any suggestions will be tested, and appreciated.

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Okay, after a day or so of trial and error, I've narrowed the scripting problem down to an ini edit. The new game starts fine, gets past the first freeze point "Turn head with mouse", I almost get executed, escape, my health now regenerates (I think that's from Chesko's Frostfall, but can't be sure). Then I enter Helgen, the textures load, Hadvar and Ralof still do not follow.

Will have to tweak the papyrus settings perhaps? Sort of feeling my way in the dark here.

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Okay, yeah, that seems to have fixed it.

 

For Future Reference, the new Papyrus scripting layout DOES NOT play nice with ini papyrus edits, especially anything to do with max and min paged size limits.

I'm using 12 gigs of ram, and when set to a 2000mb min and a 1.5 x RAM max, scripts become slow, delayed, or do not fire. Not sure what caused it, but after starting a new game, with no mods beyond the ini tweaks and this particular problem still occurring, that was it. Still have to ascertain the cause of the other issues mentioned in the first post.

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  • 3 weeks later...

*EDIT* I found my issue. Open Cities (the mod) was responsible for causing the crash during the introduction sequence. For those who are reading this post, suggest you disable the mod until at least after character creation, possibly until AFTER escaping Helgen.

 

Now I only gotta nail down what's causing my random CTDs (which is by far more annoying to identify).

 

Noted, thanks Fretwizard93!

 

I had recently went through an a new install and loaded up a bunch of mods (much less than you have, lol) and had a hell of a time finding out what was causing the random CTDs I was experiencing. I'm at work right now, so can't post contents of .ini files or my load list. In one case, I was able to complete the opening sequence and once I would start looting bodies in Helgen..CTD. Finally was able (after many saves and re-loads), get to Riverwood. The odd thing I noticed was that when speaking to vendors, their lists would take something like 10-15 seconds to load. Figured maybe this was some of the PISE components I was using, particularly the vendor one. Anyways, had quit to desktop (planned, not a crash) and when attempting to re-load my original save, Skyrim would become unresponsive while loading the save, forcing me to quit. After playing this load-unresponsive game for 30 mins, figured I would start a new game a see what happens. Tested it like 10 times, would always CTD before getting off the carriage, at the same time everytime, when the woman Imperial captain would first start talking...CTD.

 

I know that I added some min/max page load limit entries in my .ini files, and this will be the first (and easiest) thing that I will check tonight. I mean, I have different mods, but I tend to stick to a strict STEP mod inclusion, with a few additions. I understand things like load order and conflicts (use BOSS and Wrye Bash) and I do my best to read to up all documentation to avoid said conflicts. Maybe it's a load order thing but I'm positive I've reviewed the list to mitigate conflicts

Edited by parasyte79
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