Dan3345 Posted March 25, 2012 Share Posted March 25, 2012 I was working on a mod today, and I hadn't realized but I had apparently left some mods on that shouldn't be there. Now how can I remove these master files? They are not part of the mod and do nothing within it. And no they aren't large things they are sky hair and my own personal hair mod. Both of which were not supposed to be parts of the plugin and I need to remove them so that I can possibly upload the mod. I thought of using something like FNVEdit but no such program to my knowledge exists for skyrim. Link to comment Share on other sites More sharing options...
SinderionsBones Posted March 25, 2012 Share Posted March 25, 2012 TESVsnip should do it it's here on the nexus somewhere. Do back everything up though. I did something similar to one of my mods and need to remove the dependency at some point. This is how I was planning on doing it but I haven't yet. you can go into the header, and get rid of one of the master files. More specific help is available if you need for the program. Link to comment Share on other sites More sharing options...
tunaisafish Posted March 25, 2012 Share Posted March 25, 2012 You can highlight the master in the CK and press Delete too. File->Open window. Link to comment Share on other sites More sharing options...
Dan3345 Posted March 25, 2012 Author Share Posted March 25, 2012 Thanks to the both of you! Tuna I hadn't even seen your post when I tried it and it worked! So thanks? Yeah thanks! :biggrin: Link to comment Share on other sites More sharing options...
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