ViejoUsuario Posted January 6, 2018 Share Posted January 6, 2018 Hello everyone! I have been watching tutorials in the creation kit and in tesvedit but I can not find the way to extract some armor and weapons from an ESM mod, the mod in question is Azeroth in Skyrim (the author has said that he will not update it anymore, I have sent him a private message asking if he could do it and he has given me the ok) since I think the armor and weapons of stormwind soldiers is amazing (also those of great marshal) I would like to know if someone can guide me to do it in the simplest way, I only want the armors and weapons, in its defect only the armor of the soldier of stormwind without using the whole mod and having it in esp. From already thank you very much! (if someone does it and upload it to the nexus better than better, although anyway I would like to know how to do it!)ps: sorry for my bad English, it is not my native language and I have not studied it too much :pps2: I have attached the link of the mod, in case something helps https://www.nexusmods.com/skyrim/mods/18795/?tab=description Link to comment Share on other sites More sharing options...
agerweb Posted January 6, 2018 Share Posted January 6, 2018 There are a number of ways of doing it, but the methods i have used in the past is to: 1. Save a new esp in the CK, then load it and this mod. Then duplicate all the object associated armours and weapons you want. The armours will have ArmorAddons associated with them and you will have to replace the reference in the Armor to your duplicated AmorAddon and for the Weapon there will also be a 1stpersonmodel and that reference in the duplicated Weapon will have to be replaced with your duplicated 1stpersonmodel. You will then have to make sure you get all the relevant meshes and textures. 2, Rename the esm to an esp and load it into TESVEdit, then delete everything except the items related to the armor and weapons you want. Delete the esm header, Clean it, Clean masters, Save it and then rename the mod to something else (eg MyArmor.esp or something). Link to comment Share on other sites More sharing options...
ViejoUsuario Posted January 6, 2018 Author Share Posted January 6, 2018 There are a number of ways of doing it, but the methods i have used in the past is to: 1. Save a new esp in the CK, then load it and this mod. Then duplicate all the object associated armours and weapons you want. The armours will have ArmorAddons associated with them and you will have to replace the reference in the Armor to your duplicated AmorAddon and for the Weapon there will also be a 1stpersonmodel and that reference in the duplicated Weapon will have to be replaced with your duplicated 1stpersonmodel. You will then have to make sure you get all the relevant meshes and textures. 2, Rename the esm to an esp and load it into TESVEdit, then delete everything except the items related to the armor and weapons you want. Delete the esm header, Clean it, Clean masters, Save it and then rename the mod to something else (eg MyArmor.esp or something). thank you very much! I have used option 2, you have helped me a lot by telling me how to change from esm to esp !! Link to comment Share on other sites More sharing options...
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