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In need of some serious assistance.


Reg0lith

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Hey guys. I'm the person who made the Improved Chinese Assault Rifle mod for New Vegas.

The mod by itself works, but I've run into some issues with trying to build upon it.

 

I have experimented with weapon modifications, mainly extended mags. I've got the model and default textures working (no new texture for extended mag yet, need help with that as well)

However, during the reloading animation, the magazine is not pulled from the gun like in the default animation. I'm not sure if I did something wrong in blender or what.

Also, I can't really figure out how to go about making a texture for the new magazine.

EDIT: The texture problem is fixed. However, the magazine still doesn't leave the gun when reloading.

I would also like to know how to make it so my weapon shows up on various NPCs like fiends, raiders, etc, as well as the mods showing up in different shops like the Gun Runners' shop.

Edited by Reg0lith
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Wow, I actually figured both things out in blender. My problem was I was editing a static model of the assault rifle. Both the texture issue and the magazine issue are fixed.

EDIT: Woops, only my texture problem is fixed, sorta. They are looking kind of low-res.

Edited by Reg0lith
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Are you saying your only problem now is you don't really like the textures?

You can try this:

 

Or it's possible you can redo them and get more detail into them at their current resolution. I would probably stick to 1K, and the most I would do is 2K, regardless of hardware, because of this game's engine. You can do 4K if you have just the right hardware but it puts a serious strain on the engine and should be optional if you distribute the mod.

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