marob307 Posted January 8, 2018 Share Posted January 8, 2018 Hello, I want make patrols in my new mod. i want gaurd patrols. someone can explain how ? Link to comment Share on other sites More sharing options...
lubronbrons Posted January 8, 2018 Share Posted January 8, 2018 for guard, make sure the NPC use class that have guard flag checked for patrol, place the NPC in certain cell. if you want the guard patrol more than 1 area, make sure the NPC is NOT low level processing. low level processing usually will stay in one cell only to make the guard patrol, see vanilla AI package 'AnvilGuardPatrolDayArenaToWestEnd'there is much example for guard patrol in vanilla. you can copy edit paste to suit your needs, just remember to change the XMarker target Link to comment Share on other sites More sharing options...
marob307 Posted January 9, 2018 Author Share Posted January 9, 2018 ok, thank, how make xmaqer in cell? Link to comment Share on other sites More sharing options...
lubronbrons Posted January 9, 2018 Share Posted January 9, 2018 XMarker need to be persistent and have unique Editor namein CSE1. navigate to Object Window -> World Object -> Static -> XMarker2. click the XMarker3. drop to Render Window (you must load the cell you wanted first, the initial cell)4. edit that recently XMarker you drop, give it an unique name so it can be called in AI Package window repeat step 1 - 4 for XMarker in target cell. NOT initial cell Link to comment Share on other sites More sharing options...
marob307 Posted January 10, 2018 Author Share Posted January 10, 2018 thank, I didn't see that 0.8 tommorrow. Link to comment Share on other sites More sharing options...
lubronbrons Posted January 10, 2018 Share Posted January 10, 2018 your welcome I hope your project go well :) Link to comment Share on other sites More sharing options...
Atrotecht Posted December 27, 2021 Share Posted December 27, 2021 Another important thing to note when adding markers is that they can be toggled to be hidden from view with the M key. Even if you click and drag a marker to the render window they can remain hidden. So if it looks like nothing changed in the window when you dropped the x marker you may have pressed the M key on accident. That was something that threw me off when I first started. Link to comment Share on other sites More sharing options...
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