ookami007 Posted March 26, 2012 Share Posted March 26, 2012 Greetings! I have been playing with the construction kit more and just for fun decided to add a player house across from Riverwood - easy to test that way. I'm having issues with the door. I've created doors from dungeons to dungeon entrances and that's fairly straightforward... I drop in a door... set up the teleporter... click on the destination door... adjust teleport location and volia... door. With the farmhouse it's different. The farmhouse seems to already have a door. I tried putting another door in front of that one and it works... I teleport in just fine... but, you see the door behind it. Looks bad. Is there a way to access the door in the farmhouse01 seperately? I've tried to click just on the door... but it always selects the entire farmhouse. Thanks for any help! Link to comment Share on other sites More sharing options...
Sunnie Posted March 26, 2012 Share Posted March 26, 2012 The door on that model is part of the mesh. it was not meant to be used as a building that can be entered and you can not "remove" it. You might be able to use a primitive as a door activator set right in front of the nonfunctional house door... Link to comment Share on other sites More sharing options...
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