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How to make area debuff effect?


dearrrfish

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Hi, folks,

 

I want to do some area magic effect that can attache every target a custom debuff effect as well as cause damage.

 

I can handle the damage part, it is done when I write such "target.DamageAV()" stuff in script.

However, How can I deal with debuff magic part? I tried "debuffSpell.Cast(target)" but did not work.

 

Thx for your help!

Edited by dearrrfish
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