Jackal2233 Posted March 26, 2012 Share Posted March 26, 2012 (edited) EDIT - Nevermind, I fixed it Turns out any scripts that you need to input into the dialogue must be in a unique quest/dialogue tree with quest stages set otherwise it turns out wonky Edited March 26, 2012 by Jackal2233 Link to comment Share on other sites More sharing options...
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