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NPC's inwrong place


rotarydanimal

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I am having trouble understanding why this is happening but "Captain Parker" from the Aerotech office park and 3 refugees have made their way into my new worldspace.

I have not duplicated any other worldspaces or used anything from the Aerotech cell.

 

Anyone have any ideas as to why this is happening or how to solve it without rebuilding my worldspace?

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I had a similar problem a while back, Cpt. Parker didn't leave Aerotech but some of the refugees did. The Freeside boy, with the gun, was chasing the little girl over by the Gun Runners. I had several bug fix mods installed at the time, one of them must have been causing it. When I realized they were really old mods I removed them and the problem went away.
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