js303 Posted January 12, 2018 Share Posted January 12, 2018 (edited) When I open the items (magazines) up in my pip boy the top of the item is at 3 o'clock instead of 12 o'clock and i have to joystick adjust to get it straight up. I set the magazines up basically the same as vanilla ones so I'm not sure what I did wrong or how to change it. One thing I'm not sure I did right is the "inventory Image" and "message Icon field" I just assigned the texture file to those fields... maybe I need to leave those blank or something else needed to be there. Any help appreciated. Edited January 12, 2018 by js303 Link to comment Share on other sites More sharing options...
FlashyJoer Posted January 12, 2018 Share Posted January 12, 2018 (edited) When I open the items (magazines) up in my pip boy the top of the item is at 3 o'clock instead of 12 o'clock and i have to joystick adjust to get it straight up. I set the magazines up basically the same as vanilla ones so I'm not sure what I did wrong or how to change it. One thing I'm not sure I did right is the "inventory Image" and "message Icon field" I just assigned the texture file to those fields... maybe I need to leave those blank or something else needed to be there. Any help appreciated. In RSE for my magazines, I dont use EITHER of those boxes. It is World Art and Inventory Art boxes that need to be filled only. Since there are no meshes in your download, we say can right away say that it is NOT because you played with nifs in nifscope and broke a node. Its more than likely these two boxes need to be emptied... and you need the proper Preview Transform for magazines (Misc_MagazineFix) Edited January 12, 2018 by joerqc Link to comment Share on other sites More sharing options...
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