vineyard Posted March 27, 2012 Share Posted March 27, 2012 the loading screen with model feature is really awesome, since we are going to stick with it, so I'm thinking about adding many new model to it ,to make the loading screen even more eye-catching. Anyone knows how? help will be much appreciated :rolleyes: Link to comment Share on other sites More sharing options...
vineyard Posted March 28, 2012 Author Share Posted March 28, 2012 No one? Link to comment Share on other sites More sharing options...
AurelTristen Posted March 28, 2012 Share Posted March 28, 2012 No one? I have replaced the Skyrim logo with my own NIF. Just look at the model you wish to replace in nifskope to determine what special settings it might need. A word of warning though: Even though they have an autoplay flag, in-built animations will not play :(. Also, UVW maps on models displayed in the menu are seriously bugged. If your UVW map is just fine in Nifskop and in game, the menu screen version will have your UV coordinates sqished 50% to the left. The only way to correct for this is to edit your model over and over, jumping in the game each time to see how close your alignment is. Its a serious pain. I made a nice little animated nif of a Japanese flag fluttering in the wind, but noooooo, couldn't animate it :( The UVW issue might just be with the title model. Others might not be so bad. I noticed some mods have added new loading screen models without issue. Link to comment Share on other sites More sharing options...
vineyard Posted March 28, 2012 Author Share Posted March 28, 2012 I see, thx anyway Link to comment Share on other sites More sharing options...
vineyard Posted March 28, 2012 Author Share Posted March 28, 2012 No one? I have replaced the Skyrim logo with my own NIF. Just look at the model you wish to replace in nifskope to determine what special settings it might need. A word of warning though: Even though they have an autoplay flag, in-built animations will not play :(. Also, UVW maps on models displayed in the menu are seriously bugged. If your UVW map is just fine in Nifskop and in game, the menu screen version will have your UV coordinates sqished 50% to the left. The only way to correct for this is to edit your model over and over, jumping in the game each time to see how close your alignment is. Its a serious pain. I made a nice little animated nif of a Japanese flag fluttering in the wind, but noooooo, couldn't animate it :( The UVW issue might just be with the title model. Others might not be so bad. I noticed some mods have added new loading screen models without issue. I know Jaysus has loaded model in the loading screen, I 'm trying to contact him, but it seems he is not available right now . Do you know any other auther who successed in loading this feature? Link to comment Share on other sites More sharing options...
steve40 Posted May 9, 2012 Share Posted May 9, 2012 Looking at your signature pic, it seems that you have succeeded? There's a mod on Skyrim Nexus that replaces the static dragon symbol on the main load screen with a spinning dragon symbol, so maybe animation is possible in the loading screens. Link to comment Share on other sites More sharing options...
vineyard Posted May 9, 2012 Author Share Posted May 9, 2012 yeah, I did it, this is a spinning nif model Link to comment Share on other sites More sharing options...
puss2puss Posted March 27, 2013 Share Posted March 27, 2013 could someone tell me where are the animations in the BSA's please? ..is it possible to replace the loading screen by the map of skyrim? would be cool to be able to see and navigate a bit on the map (for fun) while loading. or did someone already did a similar mod? thks! Link to comment Share on other sites More sharing options...
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