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Chrome textures like on Codsworth look grey, tried all the fixes I could find. Is it a mod/mod order problem?


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So I'm having a relatively common issue where all the chrome textures in the game, like on Codsworth, turn a weird matte dark grey. However, I've tried all the fixes I can find like reinstalling my texture mods and the Vanilla Reflections mod and playing with my load order to no avail. Can anyone help me out? Load order below. Feel free to speak up if you notice anything else wrong with my order too of course, it's much appreciated.

 

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
TrueStormsFO4.esm=1
Unofficial Fallout 4 Patch.esp=1
ArmorKeywords.esm=1
SimSettlements.esm=1
Snap'n Build.esm=1
EthreonMasterPlan.esp=1
Depth of Field Removal.esp=1
FAR.esp=1
Armorsmith Extended.esp=1
Radrose Usability Enhancements.esp=1
Armorsmith All DLCs Patch.esp=1
CBBE Furry Undergarments Fix.esp=1
CBBE.esp=1
Reverb and Ambiance Overhaul.esp=1
Quieter Settlements - Vanilla.esp=1
Quieter Settlements - Wasteland Workshop.esp=1
Quieter Settlements - Contraptions.esp=1
Higher Female Protagonist Voice - Type B.esp=1
Higher Female Protagonist Voice - Type B - DLC1-Automatron.esp=1
EveryonesBestFriend.esp=1
LooksMenu Customization Compendium.esp=1
MoreHairstyles4Male3.1.esp=1
MoreHairstyles4Female4.1.esp=1
MoreBeards.esp=1
The Eyes Of Beauty.esp=1
BetterSettlers.esp=1
BetterSettlersNoLollygagging.esp=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
dD - Limited Blood Decals.esp=1
dD-Enhanced Blood Basic.esp=1
dD - Small Splatter Size.esp=1
PD_LowerWeapon.esp=1
ImmersiveVendors.esp=1
Thematic and Practical.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-EarlierSunsets.esp=1
TrueStormsFO4-EarlierSunsetsFH.esp=1
TrueStormsFO4-NukaWorld-FH-Compat.esp=1
VC_BetterWorkshopLightsComplete.esp=1
DarkerNights.esp=1
DarkerNightsDetection.esp=1
OCDecorator.esp=1
OCDispenser.esp=1
OCDecoratorDLC.esp=1
My_Minutemen.esp=1
WET.esp=1
Journal.esp=1
salvagebeacons.esp=1
SettlementMenuManager.esp=1
Eli_Crafting Shiz 9000.esp=1
VisibleCompanionAffinity.esp=1
Radrose Usability - Workbench Perk Requirements + Armorsmith.esp=1
Radrose - Valdacil Patch - Armorsmith Extended.esp=1
Radrose - Valdacil Patch - Journal.esp=1
Radrose - Valdacil Patch - My_Minutemen.esp=1
Radrose - Valdacil Patch - SalvageBeacons.esp=1
Radrose - Valdacil Patch - SimSettlements.esp=1
Radrose - Valdacil Patch - TrueStormsFO4.esp=1
Radrose - Valdacil Patch - visiblecompanionaffinity.esp=1
Insignificant Object Remover.esp=1
DD_Khassar_De_Templari_Increased_build.esp=1
Crafting Mastery - Automatron.esp=1
Crafting Mastery - Base Replicas.esp=1
Crafting Mastery - Clutter Items.esp=1
Crafting Mastery - Legendary Extras.esp=1
Crafting Mastery.esp=1
Crafting Mastery - Far Harbor.esp=1
Crafting Mastery - Nuka world.esp=1
Crafting Mastery - Patch Immersive Base.esp=1
Crafting Mastery - Clutter Items FH.esp=1
Crafting Mastery - Clutter Items NW.esp=1
Crafting Mastery - Patch Immersive FH.esp=1
Crafting Mastery - Patch Immersive NW.esp=1
Crafting Mastery - AM Replicas.esp=1
Crafting Mastery - FH Replicas.esp=1
Crafting Mastery - NW Replicas.esp=1
SimSettlements_XPAC_IndustrialRevolution.esp=1
SimSettlements_XPAC_RiseOfTheCommonwealth.esp=1
CREAtiveClutter.esp=1
QuickTrade.esp=1
Scrap Everything - Ultimate Edition.esp=1
ScrapUpdate - Ultimate.esp=1
3DNPC_FO4.esp=1
Radrose - Valdacil Patch - 3DNPC_FO4.esp=1
clothingoverhaul.esp=1
ClothingOverhaulSP_XB1_PC.esp=1
DWUK_LexingtonInteriors.esp=1
stumbleuponinteriors.esp=1
plenty 'o' exploration.esp=1
BTInteriors_Project.esp=1
BTInt_Optimization.esp=1
LooksMenu.esp=1
WorkshopRearranged.esp=1
WorkshopRearranged_BTInteriors+DEFUI_Patch.esp=1
WorkshopRearranged_DEFUI+VIS_Patch.esp=1
WorkshopRearranged_MasterPlan_Patch.esp=1
WorkshopRearranged_SnB_Patch.esp=1
Z_Architect.esp=1
Z_Horizon.esp=1
MM-Horizon-Patch.esp=1
BS-Horizon-Patch.esp=1
Patch - Horizon - Tales from the Commonwealth.esp=1
Z_Horizon_DLC_All.esp=1
Z_Horizon_Patch_Architect.esp=1
Z_Horizon_DEFUI.esp=1
Z_Horizon_Patch_ArmorsmithExtended.esp=1
Z_Horizon_Patch_ScrapEverything.esp=1
Z_BlurRemoval.esp=1
Z_Horizon_Patch_ArmorsmithExtendedDLC.esp=1
Z_Horizon_Patch_SimSettlements.esp=1

 

 

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My guess is that it's a cubemap. I looked through a BSA extraction I have of the textures and the cubemaps (as far as I can tell) are located in data/textures/shared/cubemaps. You can check and see if there are any there and if there are try removing them and see if that fixes it. If it does you'll have to pen point which of them is the one causing it. If the cubemap causing it (if it's even being caused by a cubemap) is in a BA2 file it will be trickier to find.

Edited by Kalell
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