Jump to content

[LE] Finally figured out Nifskope mesh transforms!


Perraine

Recommended Posts

doesnt work for me either. tried to change hands mesh (positions of some nodes exactly): when i've applied only transformed nodes under NiNode and BSDismemberSkinInstance - nothing changed at all (like - i see changes in nifskope and in CK under armor section, but nothing ingame, or in CK under actor section), when i also tried to apply root NiTriShape node... well, smth have changed)) i'd rather post a screenshot, since i have no f***ing idea, how to describe it)

same s*** appears in CK under armor section, but in actor it seems like positions of whole hands are completely broken. they're flying somewhere above characters head (and i still see no changes i've made).

anyone ever faced such an issue? i'm about to give up and start learning blender))

 

UPD:

okay, i'm dumb) i was doing the wrong thing all the way) finally figured this out)

 

i may be late, SSE CK is out now but.. you said you figured out what was wrong, i wanna know what you did exactly because i have the same issue, the meshes i modified show up in nifskope and under skin section but not in actor when selecting the skin or ingame.

Link to comment
Share on other sites

  • 2 weeks later...

Guys, sometimes Nifskope acts a little buggy.

In these days, I did successfully edit the scale and the position of a bow and an axe.

Sometimes changes didn't apply in game, even if I clicked on "Apply" and on "Save" to overwrite the mesh.

 

If you are still having problems, just create a backup copy of your nif file, do your edits and check if they do really apply in game. Otherwise, reboot Nifskope and do the whole thing again. It will take a minute!

 

PS: I do have Nifskope v. 2.0 dev 7

Please check your version too: I guess if it's a "dev" version like mine (I guess dev means experimental), it will be more vulnerable to bugs

Edited by DavideMitra
Link to comment
Share on other sites

  • 1 year later...
  • 1 year later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...