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FNV freezes at 10 minutes


FinVulKendov

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Well i have the problem that i can´t play FNV even for 10 min, when i reach 10 min or a bit less my game just freezes and doesn´t gives any advice like "Fallout New Vegas has stopped working" it just freezes, my game has the Old World ENB installed with some boosters like stutter remover, performance of the gods and etc. i also used LOOT recently to fix my load order to see if that was the problem but still freezes.

 

My game already has the 4GB patch and the NVAC.

 

Here is my load order:

 

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
FCOMaster.esm
oHUD.esm
Monster Wars.esm
AWorldOfPain(Preview).esm
NevadaSkies.esm
Advanced Recon Tech.esm
YUP - NPC Fixes (Base Game + All DLC).esp
Sprint Mod.esp
R.A.C.E. Station.esp
Zan_AutoPurge_SmartAgro_NV.esp
Performance Of The Gods.esp
ENB Performance Boost.esp
ENB Performance Booster2.esp
ENB Performance Booster4.esp
ENB Performance Booster5.esp
Clarity.esp
The Mod Configuration Menu.esp
Mojave Nights.esp
FPSCounter.esp
FCO - NPC Changes.esp
FCO - GlowingOne.esp
FCO - OHSB NPC Edits.esp
LeatherBackpack - eng.esp
Roberts_NewVegas.esp
1nivVSLArmors.esp
better starting equipment.esp
ADAM Complete.esp
ADAM - MERGE.esp
Holster.esp
Crossbow.esp
MCL_Pre_warXbow.esp
Better Combat Performance - Merged.esp
ENB Performance Booster3.esp
Clean-QuickSave.esp
Advanced Recon Tech.esp
Advanced Recon Gear.esp
NevadaSkies - Ultimate DLC Edition.esp
Total active plugins: 48
Total plugins: 51
Edited by FinVulKendov
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Still freezes, i even removed the stutter remover but still occurs, i already checked the other entry named: "issue: CTD after a fairly amount of time (20 min)" and i don´t think is that, i place my pc within a fan below and another one from a table and my game still freezes even if the computer is just warm.

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Please see the "Windows Error Messages" section of the wiki "How to read most Bethesda game error logs" article. Also check any "*.log" files in the game root folder. If you are running NVSE, then see the 'Checklist Item #4' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

Please see the wiki "FNV General Mod Use Advice" article. With that list of mods, you need to be using a "Merge Patch" file.

 

"Performance of the Gods" is not recommended. Unless you have a really old or slow box with minimal RAM, you shouldn't need a "performance" mod any way if you have 4GB or more of RAM. If you think you really do need such, please post your hardware as described in the wiki "How to ask for help" article. Shutting down any unnecessary background processes (like running in "offline mode" and without an Anti-virus or any game "overlay") is more beneficial than any performance mod.

 

Do not use an "Auto-purge" mod for game play. (That was old advice from before we knew better.) They are designed for debugging by mod creator's only, according to the author of the JIP extensions to NVSE. See the 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu', "Cause-2", "Solution-3" entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide for the game settings that do the same job.

If none of that helps, then you are pretty much forced to follow the 'Mod Conflict Isolation' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. I would suggest you first remove ENB. It is a complication you don't need until you have a stable game functioning.

-Dubious-

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ok thanks i will tell you if anything changes, also here are my system specifications:

 

Equipment information:
Manufacturer: Dell Inc.
Model: Latitude E5440
Form factor: Portable
Touch input not detected

Information about the processor:
CPU manufacturer: GenuineIntel
CPU Brand: Intel ® Core i5-4310U CPU @ 2.00GHz
CPU family: 0x6
CPU model: 0x45
Stepping of the CPU: 0x1
CPU type: 0x0
Speed: 2594 MHz
Logical processors: 4
Physical processors: 2
HyperThreading: Compatible
FCMOV: Compatible
SSE2: Compatible
SSE3: Compatible
SSSE3: Compatible
SSE4a: Not compatible
SSE41: Compatible
SSE42: Compatible
AES: Compatible
AVX: Compatible
CMPXCHG16B: Compatible
LAHF / SAHF: Compatible
PrefetchW: Compatible

Operating system version:
Windows 10 (64 bits)
NTFS: Compatible
Provider Cryptographic Codes: Compatible 311 0x0 0x0 0x0

Graphics card:
Driver: Intel ® HD Graphics Family
DirectX driver name: nvd3dum.dll
Driver version: 20.19.15.4835
DirectX driver version: 21.21.13.7654
Date of the controller: 10 of 16 of 2017
OpenGL version: 4.5
Desktop color density: 32 bits per pixel
Monitor refresh rate: 60 Hz
DirectX Card: NVIDIA GeForce GT 720M
Manufacturer's ID: 0x10de
Device identifier: 0x1140
Review: 0xa1
Number of monitors: 1
Number of logical video cards: 1
No SLI or Crossfire interface detected
Main screen resolution: 1366 x 768
Desktop resolution: 1366 x 768
Main screen size: 12.17 "x 6.85" (13.94 "diag)
30.9cm x 17.4cm (35.4cm diag)
Main bus: PCI Express 4x
Main VRAM memory: 1024 MB
Compatible MSAA modes: 2x 4x 8x

Sound card:
Sound device: Speakers / Headphones (Realtek

Memory:
RAM: 4001 Mb

Various:
Language of the UI: Spanish
Type of support: DVD
Total available disk space: 464884 MB
Largest free block on disk: 219167 MB
Date of installation of the OS: Dec. 31 1969
Game controller: None detected (s)
RV HMD: None detected

Edited by FinVulKendov
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That is a very complete technical spec listing. Appreciated.

 

It's a bit under powered, but meeting the minimums for FNV. I base that statement upon the following:

 

* i5-4310U CPU @ 2.00GHz. The game can only take advantage of (at best) 2 of your 4 logical cores. With these older games, the processor speed has more impact than the number of cores. This is a design limitation. The "community" recommended CPU speed is 3GHz or faster, so 2GHz is only 2/3rds of that. No tweaking will get around that.

 

* NVIDIA GeForce GT 720M, with Main VRAM memory: 1024 MB. The "M" suffix chips have made trade-offs to reduce power consumption for "Mobile" devices, so they are generally slower than the versions without the suffix. 1MB of VRAM is sufficient, but not generous.

 

* Main screen resolution: 1366 x 768. An odd size, one of the first HD (~16:9 ratio) resolutions. Second most common in use by Steam users, though. As such it needs more than the minimum 1/2MB (512KB) of VRAM the game calls for as a minimum.

 

* RAM: 4001 Mb

 

You can definitely take advantage of the 4GB Patcher to maximize use of memory. However, the OS itself has to come out of that same 4GB, so you are only going to get up to a little below 3GB (roughly 2.8GB) for the game. Recommend you run in "offline mode" and shut down all possible background apps (such as "anti-virus").

 

I would recommend you not attempt to use any image resolutions beyond "vanilla" (512x512 pixels). The screen is big enough and the VRAM is small enough that any higher resolution images will choke the video throughput and cause stutter at the least and be unable to display the textures at the worst.

 

This is not to say you can't get a playable game. Just that you are going to have to be careful not to over stress it. And you are not likely to get more than 60 FPS. But even 20 FPS is playable (if slow).

 

Be sure to implement the 'heap size' adjustments under the 'Solutions to "Crash To Desktop" (CTD) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

-Dubious-

Edited by dubiousintent
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