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Would appreciate help with a simple script


Kohdi

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Hello all,

 

Long story short, I'm working on an update for my Reachwind Eyrie mod, and I would like to include a script that makes my custom NPC equip the armor he has in his inventory (armor, gauntlets, boots), only once, and right when he is first loaded. I don't know what prompted Bethesda to include that weird "outfit" system, but my NPC is meant as a companion, and being able to remove, improve, and replace his armor would be great. As is, he walks around naked until the quest lets you open his inventory manually, which is a drag because he needs to do some heavy fighting before that's possible.

 

If someone could help me with this script, like where I should put it (NPC or quest?), how it should be structured, the necessary properties to make (if any), I would be much obliged. I'm spread a bit thin time-wise at the moment, and I just lack the resources to dig in and work it out myself. All work will be credited, of course. Thanks for any and all replies!

Edited by Kohdi
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There is a premade script you can put on the actor called: defaultEquipItemOnLoad. All you have to do is set the properties to your items, but it looks like it only handles one weapon and one armor piece (and a torch). Edited by DangerManzo
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Thank you, I'll look into that script.

 

EDIT - It works perfectly, just needed a bit of customization. Thanks again, I would never have found that myself!

Edited by Kohdi
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