Namiriu Posted January 16, 2018 Share Posted January 16, 2018 Hi everyone, As a translator i face some problem, lot of time, when i translate weapons mod, the name doesnt really match in my language, for example in english its look like : "Hardened Shotgun" But in my language ( french ), when im done w translating i've the same result like "Hardened Shotgun", the problem is, in my language the "Shotgun" part go before the "Hardened".I came here because i want to learn how i can change the order of the Namingrules w FO4Edit ? Like that i can put the "Shotgun" before the "Hardened" showed in game and its going to be more clean translated. I really hope someone here can help me, thanks a lot for your help and thanks for all the great mod you pop out on the nexus every day :) Link to comment Share on other sites More sharing options...
Macrophobic Posted January 16, 2018 Share Posted January 16, 2018 (edited) I don't think copying entire nodes is possible (but I'm not an expert, maybe there is some plugin?). I tried to edit a standalone armor mod to make it use separate naming, compatible with Better Armor Naming and I ended up writing it from scratch (same rules that dn_CommonArmor, but in a different order). I used the Creation Kit, cause INNR look more transparent in CK, but I needed a tutorial to figure out how it works. There is a "Ruleset number" dropdown list, and the * symbol means the item's name (like "Gauss Rifle" or "Metal Left Arm"). Edited January 16, 2018 by MeetTheFuture Link to comment Share on other sites More sharing options...
JonathanOstrus Posted January 17, 2018 Share Posted January 17, 2018 (edited) It sounds like OP needs to re-order the rulesets. That's not easily, and probably not, possible via CK. Using xEdit though you can right click on the line with the ruleset definition and choose to move up or down to adjust the ordering of the entire set. You would have course want to copy the INNR record to a new file (or your translation file) to do so. Keep in mind the target user might have other mods which overwrite the INNR as well. One such example is Valdacil's Sorting Mod. Edited January 17, 2018 by BigAndFlabby Link to comment Share on other sites More sharing options...
Namiriu Posted January 17, 2018 Author Share Posted January 17, 2018 (edited) Thanks a lot for your tips BigAndFlabby, gonna try this. Thanks for your comment too MeetTheFutur. Im gonna try the BigAndFlabby method now and come back for more if needed ! ( I use FO4Edit, never use the CK Before, do a error in my name go to correct this x) ) ( Ok Cant edit the topic title saddly u_u ) Edited January 17, 2018 by Namiriu Link to comment Share on other sites More sharing options...
Namiriu Posted January 17, 2018 Author Share Posted January 17, 2018 So here i am : I didnt see the option to move up or down saddly.. Isnt here i need to look ? Link to comment Share on other sites More sharing options...
JonathanOstrus Posted January 17, 2018 Share Posted January 17, 2018 So here i am :Â Â Â I didnt see the option to move up or down saddly.. Isnt here i need to look ?You are close. You need to go up 4 lines to the rule set. Link to comment Share on other sites More sharing options...
Namiriu Posted January 17, 2018 Author Share Posted January 17, 2018 (edited) Ok i'm done, thanks a lot for your help BigAndFlabby, i can now finish correctly my translation !!! Edited January 17, 2018 by Namiriu Link to comment Share on other sites More sharing options...
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