Sab44 Posted January 16, 2018 Share Posted January 16, 2018 (edited) Hi,as the title states, I'm trying to develop a little mod which is supposed to turn on every (fire) light source in the game in a certain radius around the player automatically.I'm talking about light sources which can be ignited by the player, by either interacting with them or using the Igni sign. I've found the methods for lightsource activation here:"...\content\content0\scripts\game\gameplay\items\interactive_objects\lightEntity.ws" A modified version of the "TurnLightOn()" method should do the trick. The problem is, I need to find a possibility to continuously check for fire light sources (torches, braziers etc.) around the player and don't know where to start for this. I realize this is probably going to have an impact on game performance, but I'd like to test it. Any help is highly appreciated! Thanks! Edited January 16, 2018 by Sab44 Link to comment Share on other sites More sharing options...
Bruhmis Posted February 6, 2018 Share Posted February 6, 2018 have you made any progress with this?also, why is it necessary to check for lightsources around the player? is it not possible to globally turn on all light sources? Link to comment Share on other sites More sharing options...
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